Ticket #310 (closed bug: fixed)

Opened 2 years ago

Last modified 7 hours ago

Quake2 crashes if media_server is running

Reported by: johndrinkwater Owned by: marcusoverhagen
Priority: normal Milestone: R1
Component: - General Version:
Cc: diver Blocked By:
Platform: All Blocking:

Description (last modified by stippi) (diff)

Quake2 crashes on load if this is running. Tested by killing media_server + media_addon_server before run, and Quake2 loads correctly. I'd be able to give more information if gdb could attach to the process. (The user friendly debug/close alert doesnt do anything), and for some reason on this box, I cant run gdb while quake2 is open/crashed.

Will try to get more details.

Attachments

quake2report-ex (4.7 kB) - added by johndrinkwater 2 years ago.
Quake2 output log
medialog-ex (8.3 kB) - added by johndrinkwater 2 years ago.
Media_server log (includes --dump)
imgp1190.jpg (98.0 kB) - added by johndrinkwater 2 years ago.
Screenshot of bt

Change History

Changed 2 years ago by johndrinkwater

Quake2 output log

Changed 2 years ago by johndrinkwater

Media_server log (includes --dump)

Changed 2 years ago by johndrinkwater

Screenshot of bt

Changed 2 years ago by marcusoverhagen

  • cc axeld@… added

Changed 2 years ago by marcusoverhagen

John this looks like the system is out of memory, probably also the reason why gdb fails to attach to the process.

Did you change any source file, anything related to memory?

Changed 2 years ago by marcusoverhagen

  • status changed from new to assigned

Changed 2 years ago by marcusoverhagen

  • dependson set to 332

Changed 2 years ago by johndrinkwater

I was running on a 16mb heap (rather than 32mb), thats the only change to stock Haiku. (axelds change meant most things wouldnt run on my system)

Someone else reported the same problem in #haiku, i'll see if they have any more info.

Changed 2 years ago by diver

  • cc diver added

Changed 2 years ago by johndrinkwater

Still occurs in r17356. More info: I'm now running with 256mb memory, this is a vanilla build, the problem still occurs within BList::CountItems. Leaving media_server running is ok, turns out media_addon_server causes the problem

Changed 7 hours ago by digitalteufel

  • platform set to All

I just tried Quake2 and it loads fine with the media_server and media_addon_server running. This two year old ticket can probably be closed now.

Changed 7 hours ago by stippi

  • status changed from assigned to closed
  • resolution set to fixed
  • description modified (diff)

Thanks for testing! Please someone reopen if I closed prematurely and there is still something else.

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