Opened 14 years ago

Closed 10 years ago

#6297 closed bug (fixed)

3dmov build fails

Reported by: Karvjorm Owned by: kallisti5
Priority: normal Milestone: R1
Component: Kits/OpenGL Kit Version: R1/alpha2
Keywords: 3dmov build fails Cc: Karvjorm
Blocked By: Blocking:
Platform: All

Description

Building of the application fails because BGLView constructor includes an extra (not needed) cast. I'm also getting many error messages when running the application. It looks like only "BOOK" works and other selections from menu show only black window. Running a .mp4 file ends with the error message loop:

BMediaTrack::ReadFrames: decoder returned error 0x80004007 (Last buffer)

otherwise "GL: Error code $0504" and "$0503" are quite common. Also "[GL Error] GL_STACK_UNDERFLOW".

Attachments (1)

3dmovfix.patch (1.0 KB ) - added by Karvjorm 14 years ago.
3dmov build fix

Download all attachments as: .zip

Change History (7)

by Karvjorm, 14 years ago

Attachment: 3dmovfix.patch added

3dmov build fix

comment:1 by Karvjorm, 14 years ago

patch: 01

comment:2 by phoudoin, 14 years ago

Indeed, the cast is no more needed since hrev37296.

comment:3 by Wim, 14 years ago

Patch applied in hrev37477. Thanks!

I am leaving the ticket open because this patch doesn't resolve the reported error messages.

comment:4 by Wim, 14 years ago

patch: 10

comment:5 by diver, 12 years ago

Component: ApplicationsKits/OpenGL Kit
Owner: changed from nobody to kallisti5
Status: newassigned

comment:6 by kallisti5, 10 years ago

Resolution: fixed
Status: assignedclosed

Closing as the OpenGL kit has changed a lot since this was open.

The "GL: Error code" error code messages can be due to application errors, or issues within our OpenGL renderers. If you see these issues after the new out-of-tree OpenGL kit / Mesa packages are activated, please open a new bug.

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