Opened 10 years ago

Last modified 7 years ago

#10927 assigned bug

[kernel] no way back from kdl after unreal

Reported by: diver Owned by: nobody
Priority: normal Milestone: R1
Component: System/Kernel Version: R1/Development
Keywords: Cc: pdziepak
Blocked By: Blocking:
Platform: All

Description

hrev47334 running in vbox.

It's impossible to exit kernel debugger after running unreal.

PANIC: ASSERT FAILED (/Buildbot/slave/haiku/src/system/kernel/scheduler/scheduler.cpp:171): are_interrupts_enabled ()

Change History (4)

comment:1 by mmu_man, 10 years ago

Well you can "cont"inue N times but it's painful...

comment:2 by waddlesplash, 10 years ago

We really should have a "scheduler" Trac component.

comment:3 by mmu_man, 8 years ago

Cc: pdziepak added

Btw it's still here.

We could change the assert to (are_interrupts_enabled()
debug_debugger_running()), I don't think that would hurt.

I'm more concerned about the other locks in the kdl command itself, were they checked since the last scheduler changes?

Version 0, edited 8 years ago by mmu_man (next)

comment:4 by axeld, 7 years ago

Owner: changed from axeld to nobody
Status: newassigned
Note: See TracTickets for help on using tickets.