Changes between Initial Version and Version 1 of Ticket #13191, comment 20


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Timestamp:
Apr 30, 2018, 6:42:04 PM (6 years ago)
Author:
cocobean

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  • Ticket #13191, comment 20

    initial v1  
    11The issue is within mesa_swpipe. I swapped out mesa_swpipe with mesa_swrast and it fixed all my 3D rendering issues and crash issues. So, that is the quick workaround for now.
    2 Need to review GLView locking/unlocking in apps per dev specs. Fixing mesa_swpipe is long term fix.
     2Need to review GLView locking/unlocking in apps per dev specs. Fixing mesa_swpipe is long term fix. Short term fix is to provide mesa_swrast in Haiku Depot/nightly images.