Changes between Initial Version and Version 1 of Ticket #13191, comment 20
- Timestamp:
- Apr 30, 2018, 6:42:04 PM (7 years ago)
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Ticket #13191, comment 20
initial v1 1 1 The issue is within mesa_swpipe. I swapped out mesa_swpipe with mesa_swrast and it fixed all my 3D rendering issues and crash issues. So, that is the quick workaround for now. 2 Need to review GLView locking/unlocking in apps per dev specs. Fixing mesa_swpipe is long term fix. 2 Need to review GLView locking/unlocking in apps per dev specs. Fixing mesa_swpipe is long term fix. Short term fix is to provide mesa_swrast in Haiku Depot/nightly images.