Changes between Version 1 and Version 2 of Ticket #13191, comment 37
- Timestamp:
- Jul 30, 2018, 12:16:01 AM (6 years ago)
Legend:
- Unmodified
- Added
- Removed
- Modified
-
Ticket #13191, comment 37
v1 v2 6 6 7 7 NOTE: Since I got things where the flurry screensaver didn't crash during operation and open/closes properly within the Screensaver preflet (and I can mouse control the GLTeapot) - I'll isolate any remaining mesa-swpipe driver issues on my end. Thanks. 8 9 This resolved the issue mentioned by i80and: "Only call UnlockGL() if the initial state of BGLView::fDisplayLocker::IsLocked() is false. That is, restore the original state right after setting up the glViewport."