Opened 5 years ago

Closed 4 years ago

Last modified 4 years ago

#14892 closed bug (fixed)

[QA] Keymap initial window size doesn't work too well on a 1024x600 screen

Reported by: -Meanwhile- Owned by: axeld
Priority: normal Milestone: R1/beta3
Component: Preferences/Keymap Version: R1/Development
Keywords: Cc:
Blocked By: Blocking:
Platform: All

Description

Seen on hrev52849 x86_gcc2:

The Keymap preference application has an initial size that turns out a bit small for a 1024x600 screen.

Keys like PRINT, SCREEN, HOME are hard to read in this resolution, and lit indicators of num, caps and scroll are too easy to miss (the screenshot shows them clearer than in reality).

Attachments (1)

keymapsize.png (91.7 KB ) - added by -Meanwhile- 5 years ago.

Download all attachments as: .zip

Change History (3)

by -Meanwhile-, 5 years ago

Attachment: keymapsize.png added

comment:1 by waddlesplash, 4 years ago

Resolution: fixed
Status: newclosed

Fixed in hrev54441.

comment:2 by nielx, 4 years ago

Milestone: UnscheduledR1/beta3

Assign fix to milestone:R1/beta3, as it looks like this fix will be part of that release.

As we started with the previous beta, we would like to use the Milestone field for fixed tickets to log from which release the improvement will be out. Therefore it is very much appreciated to assign the milestone when closing a ticket as fixed.

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