Opened 12 years ago

Closed 12 years ago

#5111 closed enhancement (fixed)

[Patch] Sounds preflet localization

Reported by: mt Owned by: pulkomandy
Priority: normal Milestone: R1
Component: Preferences/Sounds Version: R1/Development
Keywords: Cc:
Blocked By: Blocking:
Platform: All


Localize GUI strings for Sounds preflet. Patch and sample en.catkeys added.


  1. How to Localize 'string + B_UTF8...' combination ?
    menu->AddItem(new BMenuItem("Other" B_UTF8_ELLIPSIS, new BMessage(M_OTHER_MESSAGE)));

in this patch, I converted B_UTF8... to real character. (like '…')

menu->AddItem(new BMenuItem(TR("Other…") /*B_UTF8_ELLIPSIS*/,new BMessage(M_OTHER_MESSAGE)));

  1. Localize Event names. (They are living in Media kit?)

Attachments (2)

Sounds.patch (17.7 KB ) - added by mt 12 years ago.
patch file
en.catkeys (773 bytes ) - added by mt 12 years ago.
sample catkey file

Download all attachments as: .zip

Change History (4)

by mt, 12 years ago

Attachment: Sounds.patch added

patch file

by mt, 12 years ago

Attachment: en.catkeys added

sample catkey file

comment:1 by pulkomandy, 12 years ago

Owner: changed from marcusoverhagen to pulkomandy
Status: newassigned

For B_UTF8 things, it's as simple as TR("something" B_UTF8_ELLIPSIS). As for event names, they will have to wait until the media kit itself is translated, I think.

comment:2 by stippi, 12 years ago

Resolution: fixed
Status: assignedclosed

Applied in hrev36642. Sorry for the delay!

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