Opened 15 years ago

Closed 14 years ago

#4870 closed enhancement (fixed)

[patch] GLTeapot : Truncate FPS to an integer

Reported by: mmadia Owned by: phoudoin
Priority: normal Milestone: R1
Component: Applications Version: R1/alpha1
Keywords: Cc:
Blocked By: Blocking:
Platform: All

Description

There's at least one article mentioning Haiku, where the author does not see the decimal point in the FPS. Would it be worthwhile to make it larger or even truncate to a whole integer?

Attachments (2)

GLTeapot-integer-FPS.patch (650 bytes ) - added by mmadia 14 years ago.
Truncates FPS to an integer value
GLTeapot-integer-FPS.2.patch (704 bytes ) - added by mmadia 14 years ago.
updated patch. removes unnecessary multiplication of frameRate

Download all attachments as: .zip

Change History (6)

comment:1 by umccullough, 15 years ago

Does the FPS decimal really matter at this point?

Why not just remove it entirely and make the value display a whole number FPS?

by mmadia, 14 years ago

Attachment: GLTeapot-integer-FPS.patch added

Truncates FPS to an integer value

comment:2 by mmadia, 14 years ago

Summary: GLTeapot : Increase the visual impact of the decimal[patch] GLTeapot : Truncate FPS to an integer

by mmadia, 14 years ago

updated patch. removes unnecessary multiplication of frameRate

comment:3 by phoudoin, 14 years ago

Owner: changed from nobody to phoudoin

Patch looks good. I'll applied it in a few hours. Thanks.

comment:4 by phoudoin, 14 years ago

Resolution: fixed
Status: newclosed

Patch applied in hrev34232. Thanks.

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