Ticket #13137: report-0e2c25.html

File report-0e2c25.html, 120.7 KB (added by mt, 3 years ago)

Report by Clang Static Analyzer

Line 
1<!doctype html>
2<html>
3<head>
4<title>/home/haiku/haiku/haiku/src/servers/app/decorator/TabDecorator.cpp</title>
5<style type="text/css">
6 body { color:#000000; background-color:#ffffff }
7 body { font-family:Helvetica, sans-serif; font-size:10pt }
8 h1 { font-size:14pt }
9 .code { border-collapse:collapse; width:100%; }
10 .code { font-family: "Monospace", monospace; font-size:10pt }
11 .code { line-height: 1.2em }
12 .comment { color: green; font-style: oblique }
13 .keyword { color: blue }
14 .string_literal { color: red }
15 .directive { color: darkmagenta }
16 .expansion { display: none; }
17 .macro:hover .expansion { display: block; border: 2px solid #FF0000; padding: 2px; background-color:#FFF0F0; font-weight: normal; -webkit-border-radius:5px; -webkit-box-shadow:1px 1px 7px #000; border-radius:5px; box-shadow:1px 1px 7px #000; position: absolute; top: -1em; left:10em; z-index: 1 }
18 .macro { color: darkmagenta; background-color:LemonChiffon; position: relative }
19 .num { width:2.5em; padding-right:2ex; background-color:#eeeeee }
20 .num { text-align:right; font-size:8pt }
21 .num { color:#444444 }
22 .line { padding-left: 1ex; border-left: 3px solid #ccc }
23 .line { white-space: pre }
24 .msg { -webkit-box-shadow:1px 1px 7px #000 }
25 .msg { box-shadow:1px 1px 7px #000 }
26 .msg { -webkit-border-radius:5px }
27 .msg { border-radius:5px }
28 .msg { font-family:Helvetica, sans-serif; font-size:8pt }
29 .msg { float:left }
30 .msg { padding:0.25em 1ex 0.25em 1ex }
31 .msg { margin-top:10px; margin-bottom:10px }
32 .msg { font-weight:bold }
33 .msg { max-width:60em; word-wrap: break-word; white-space: pre-wrap }
34 .msgT { padding:0x; spacing:0x }
35 .msgEvent { background-color:#fff8b4; color:#000000 }
36 .msgControl { background-color:#bbbbbb; color:#000000 }
37 .msgNote { background-color:#ddeeff; color:#000000 }
38 .mrange { background-color:#dfddf3 }
39 .mrange { border-bottom:1px solid #6F9DBE }
40 .PathIndex { font-weight: bold; padding:0px 5px; margin-right:5px; }
41 .PathIndex { -webkit-border-radius:8px }
42 .PathIndex { border-radius:8px }
43 .PathIndexEvent { background-color:#bfba87 }
44 .PathIndexControl { background-color:#8c8c8c }
45 .PathNav a { text-decoration:none; font-size: larger }
46 .CodeInsertionHint { font-weight: bold; background-color: #10dd10 }
47 .CodeRemovalHint { background-color:#de1010 }
48 .CodeRemovalHint { border-bottom:1px solid #6F9DBE }
49 table.simpletable {
50 padding: 5px;
51 font-size:12pt;
52 margin:20px;
53 border-collapse: collapse; border-spacing: 0px;
54 }
55 td.rowname {
56 text-align: right;
57 vertical-align: top;
58 font-weight: bold;
59 color:#444444;
60 padding-right:2ex;
61 }
62</style>
63</head>
64<body>
65<!-- BUGDESC Dereference of null pointer -->
66
67<!-- BUGTYPE Dereference of null pointer -->
68
69<!-- BUGCATEGORY Logic error -->
70
71<!-- BUGFILE /home/haiku/haiku/haiku/src/servers/app/decorator/TabDecorator.cpp -->
72
73<!-- FILENAME TabDecorator.cpp -->
74
75<!-- FUNCTIONNAME _DistributeTabSize -->
76
77<!-- ISSUEHASHCONTENTOFLINEINCONTEXT ae4052b92c375958814c98a1b31447ea -->
78
79<!-- BUGLINE 468 -->
80
81<!-- BUGCOLUMN 29 -->
82
83<!-- BUGPATHLENGTH 20 -->
84
85<!-- BUGMETAEND -->
86<!-- REPORTHEADER -->
87<h3>Bug Summary</h3>
88<table class="simpletable">
89<tr><td class="rowname">File:</td><td>src/servers/app/decorator/TabDecorator.cpp</td></tr>
90<tr><td class="rowname">Warning:</td><td><a href="#EndPath">line 468, column 29</a><br />Dereference of null pointer</td></tr>
91</table>
92<!-- REPORTSUMMARYEXTRA -->
93<h3>Annotated Source Code</h3>
94<table class="code">
95<tr><td class="num" id="LN1">1</td><td class="line"><span class='comment'>/*</span></td></tr>
96<tr><td class="num" id="LN2">2</td><td class="line"> <span class='comment'>* Copyright 2001-2015 Haiku, Inc.</span></td></tr>
97<tr><td class="num" id="LN3">3</td><td class="line"> <span class='comment'>* Distributed under the terms of the MIT License.</span></td></tr>
98<tr><td class="num" id="LN4">4</td><td class="line"> <span class='comment'>*</span></td></tr>
99<tr><td class="num" id="LN5">5</td><td class="line"> <span class='comment'>* Authors:</span></td></tr>
100<tr><td class="num" id="LN6">6</td><td class="line"> <span class='comment'>* Stephan Aßmus, superstippi@gmx.de</span></td></tr>
101<tr><td class="num" id="LN7">7</td><td class="line"> <span class='comment'>* DarkWyrm, bpmagic@columbus.rr.com</span></td></tr>
102<tr><td class="num" id="LN8">8</td><td class="line"> <span class='comment'>* Ryan Leavengood, leavengood@gmail.com</span></td></tr>
103<tr><td class="num" id="LN9">9</td><td class="line"> <span class='comment'>* Philippe Saint-Pierre, stpere@gmail.com</span></td></tr>
104<tr><td class="num" id="LN10">10</td><td class="line"> <span class='comment'>* John Scipione, jscipione@gmail.com</span></td></tr>
105<tr><td class="num" id="LN11">11</td><td class="line"> <span class='comment'>* Ingo Weinhold, ingo_weinhold@gmx.de</span></td></tr>
106<tr><td class="num" id="LN12">12</td><td class="line"> <span class='comment'>* Clemens Zeidler, haiku@clemens-zeidler.de</span></td></tr>
107<tr><td class="num" id="LN13">13</td><td class="line"> <span class='comment'>* Joseph Groover &lt;looncraz@looncraz.net&gt;</span></td></tr>
108<tr><td class="num" id="LN14">14</td><td class="line"> <span class='comment'>*/</span></td></tr>
109<tr><td class="num" id="LN15">15</td><td class="line"> </td></tr>
110<tr><td class="num" id="LN16">16</td><td class="line"> </td></tr>
111<tr><td class="num" id="LN17">17</td><td class="line"><span class='comment'>/*! Decorator made up of tabs */</span></td></tr>
112<tr><td class="num" id="LN18">18</td><td class="line"> </td></tr>
113<tr><td class="num" id="LN19">19</td><td class="line"> </td></tr>
114<tr><td class="num" id="LN20">20</td><td class="line"><span class='directive'>#include "TabDecorator.h"</span></td></tr>
115<tr><td class="num" id="LN21">21</td><td class="line"> </td></tr>
116<tr><td class="num" id="LN22">22</td><td class="line"><span class='directive'>#include &lt;algorithm&gt;</span></td></tr>
117<tr><td class="num" id="LN23">23</td><td class="line"><span class='directive'>#include &lt;cmath&gt;</span></td></tr>
118<tr><td class="num" id="LN24">24</td><td class="line"><span class='directive'>#include &lt;new&gt;</span></td></tr>
119<tr><td class="num" id="LN25">25</td><td class="line"><span class='directive'>#include &lt;stdio.h&gt;</span></td></tr>
120<tr><td class="num" id="LN26">26</td><td class="line"> </td></tr>
121<tr><td class="num" id="LN27">27</td><td class="line"><span class='directive'>#include &lt;Autolock.h&gt;</span></td></tr>
122<tr><td class="num" id="LN28">28</td><td class="line"><span class='directive'>#include &lt;Debug.h&gt;</span></td></tr>
123<tr><td class="num" id="LN29">29</td><td class="line"><span class='directive'>#include &lt;GradientLinear.h&gt;</span></td></tr>
124<tr><td class="num" id="LN30">30</td><td class="line"><span class='directive'>#include &lt;Rect.h&gt;</span></td></tr>
125<tr><td class="num" id="LN31">31</td><td class="line"><span class='directive'>#include &lt;View.h&gt;</span></td></tr>
126<tr><td class="num" id="LN32">32</td><td class="line"> </td></tr>
127<tr><td class="num" id="LN33">33</td><td class="line"><span class='directive'>#include &lt;WindowPrivate.h&gt;</span></td></tr>
128<tr><td class="num" id="LN34">34</td><td class="line"> </td></tr>
129<tr><td class="num" id="LN35">35</td><td class="line"><span class='directive'>#include "BitmapDrawingEngine.h"</span></td></tr>
130<tr><td class="num" id="LN36">36</td><td class="line"><span class='directive'>#include "DesktopSettings.h"</span></td></tr>
131<tr><td class="num" id="LN37">37</td><td class="line"><span class='directive'>#include "DrawingEngine.h"</span></td></tr>
132<tr><td class="num" id="LN38">38</td><td class="line"><span class='directive'>#include "DrawState.h"</span></td></tr>
133<tr><td class="num" id="LN39">39</td><td class="line"><span class='directive'>#include "FontManager.h"</span></td></tr>
134<tr><td class="num" id="LN40">40</td><td class="line"><span class='directive'>#include "PatternHandler.h"</span></td></tr>
135<tr><td class="num" id="LN41">41</td><td class="line"> </td></tr>
136<tr><td class="num" id="LN42">42</td><td class="line"> </td></tr>
137<tr><td class="num" id="LN43">43</td><td class="line"><span class='comment'>//#define DEBUG_DECORATOR</span></td></tr>
138<tr><td class="num" id="LN44">44</td><td class="line"><span class='directive'>#ifdef DEBUG_DECORATOR</span></td></tr>
139<tr><td class="num" id="LN45">45</td><td class="line"><span class='directive'># define <span class='macro'>STRACE(x)<span class='expansion'>;</span></span> printf x</span></td></tr>
140<tr><td class="num" id="LN46">46</td><td class="line"><span class='directive'>#else</span></td></tr>
141<tr><td class="num" id="LN47">47</td><td class="line"><span class='directive'># define <span class='macro'>STRACE(x)<span class='expansion'>;</span></span> ;</span></td></tr>
142<tr><td class="num" id="LN48">48</td><td class="line"><span class='directive'>#endif</span></td></tr>
143<tr><td class="num" id="LN49">49</td><td class="line"> </td></tr>
144<tr><td class="num" id="LN50">50</td><td class="line"> </td></tr>
145<tr><td class="num" id="LN51">51</td><td class="line"><span class='keyword'>static</span> <span class='keyword'>bool</span></td></tr>
146<tr><td class="num" id="LN52">52</td><td class="line">int_equal(<span class='keyword'>float</span> x, <span class='keyword'>float</span> y)</td></tr>
147<tr><td class="num" id="LN53">53</td><td class="line">{</td></tr>
148<tr><td class="num" id="LN54">54</td><td class="line"> <span class='keyword'>return</span> abs(x - y) &lt;= 1;</td></tr>
149<tr><td class="num" id="LN55">55</td><td class="line">}</td></tr>
150<tr><td class="num" id="LN56">56</td><td class="line"> </td></tr>
151<tr><td class="num" id="LN57">57</td><td class="line"> </td></tr>
152<tr><td class="num" id="LN58">58</td><td class="line"><span class='keyword'>static</span> <span class='keyword'>const</span> <span class='keyword'>float</span> kBorderResizeLength = 22.0;</td></tr>
153<tr><td class="num" id="LN59">59</td><td class="line"><span class='keyword'>static</span> <span class='keyword'>const</span> <span class='keyword'>float</span> kResizeKnobSize = 18.0;</td></tr>
154<tr><td class="num" id="LN60">60</td><td class="line"> </td></tr>
155<tr><td class="num" id="LN61">61</td><td class="line"> </td></tr>
156<tr><td class="num" id="LN62">62</td><td class="line"><span class='comment'>// #pragma mark -</span></td></tr>
157<tr><td class="num" id="LN63">63</td><td class="line"> </td></tr>
158<tr><td class="num" id="LN64">64</td><td class="line"> </td></tr>
159<tr><td class="num" id="LN65">65</td><td class="line"><span class='comment'>// TODO: get rid of DesktopSettings here, and introduce private accessor</span></td></tr>
160<tr><td class="num" id="LN66">66</td><td class="line"><span class='comment'>// methods to the Decorator base class</span></td></tr>
161<tr><td class="num" id="LN67">67</td><td class="line">TabDecorator::TabDecorator(DesktopSettings&amp; settings, BRect frame,</td></tr>
162<tr><td class="num" id="LN68">68</td><td class="line"> Desktop* desktop)</td></tr>
163<tr><td class="num" id="LN69">69</td><td class="line"> :</td></tr>
164<tr><td class="num" id="LN70">70</td><td class="line"> Decorator(settings, frame, desktop),</td></tr>
165<tr><td class="num" id="LN71">71</td><td class="line"> fOldMovingTab(0, 0, -1, -1)</td></tr>
166<tr><td class="num" id="LN72">72</td><td class="line">{</td></tr>
167<tr><td class="num" id="LN73">73</td><td class="line"> <span class='macro'>STRACE((<span class='string_literal'>"TabDecorator:\n"</span>))<span class='expansion'>;</span></span>;</td></tr>
168<tr><td class="num" id="LN74">74</td><td class="line"> <span class='macro'>STRACE((<span class='string_literal'>"\tFrame (%.1f,%.1f,%.1f,%.1f)\n"</span>,<span class='expansion'>;</span></span></td></tr>
169<tr><td class="num" id="LN75">75</td><td class="line"> <span class='macro'>frame.left, frame.top, frame.right, frame.bottom))<span class='expansion'>;</span></span>;</td></tr>
170<tr><td class="num" id="LN76">76</td><td class="line"> </td></tr>
171<tr><td class="num" id="LN77">77</td><td class="line"> <span class='comment'>// TODO: If the decorator was created with a frame too small, it should</span></td></tr>
172<tr><td class="num" id="LN78">78</td><td class="line"> <span class='comment'>// resize itself!</span></td></tr>
173<tr><td class="num" id="LN79">79</td><td class="line">}</td></tr>
174<tr><td class="num" id="LN80">80</td><td class="line"> </td></tr>
175<tr><td class="num" id="LN81">81</td><td class="line"> </td></tr>
176<tr><td class="num" id="LN82">82</td><td class="line">TabDecorator::~TabDecorator()</td></tr>
177<tr><td class="num" id="LN83">83</td><td class="line">{</td></tr>
178<tr><td class="num" id="LN84">84</td><td class="line"> <span class='macro'>STRACE((<span class='string_literal'>"TabDecorator: ~TabDecorator()\n"</span>))<span class='expansion'>;</span></span>;</td></tr>
179<tr><td class="num" id="LN85">85</td><td class="line">}</td></tr>
180<tr><td class="num" id="LN86">86</td><td class="line"> </td></tr>
181<tr><td class="num" id="LN87">87</td><td class="line"> </td></tr>
182<tr><td class="num" id="LN88">88</td><td class="line"><span class='comment'>// #pragma mark - Public methods</span></td></tr>
183<tr><td class="num" id="LN89">89</td><td class="line"> </td></tr>
184<tr><td class="num" id="LN90">90</td><td class="line"> </td></tr>
185<tr><td class="num" id="LN91">91</td><td class="line"><span class='comment'>/*! \brief Updates the decorator in the rectangular area \a updateRect.</span></td></tr>
186<tr><td class="num" id="LN92">92</td><td class="line"> </td></tr>
187<tr><td class="num" id="LN93">93</td><td class="line"> <span class='comment'>Updates all areas which intersect the frame and tab.</span></td></tr>
188<tr><td class="num" id="LN94">94</td><td class="line"> </td></tr>
189<tr><td class="num" id="LN95">95</td><td class="line"> <span class='comment'>\param updateRect The rectangular area to update.</span></td></tr>
190<tr><td class="num" id="LN96">96</td><td class="line"><span class='comment'>*/</span></td></tr>
191<tr><td class="num" id="LN97">97</td><td class="line"><span class='keyword'>void</span></td></tr>
192<tr><td class="num" id="LN98">98</td><td class="line">TabDecorator::Draw(BRect updateRect)</td></tr>
193<tr><td class="num" id="LN99">99</td><td class="line">{</td></tr>
194<tr><td class="num" id="LN100">100</td><td class="line"> <span class='macro'>STRACE((<span class='string_literal'>"TabDecorator::Draw(BRect "<span class='expansion'>;</span></span></span></td></tr>
195<tr><td class="num" id="LN101">101</td><td class="line"> <span class='string_literal'><span class='macro'>"updateRect(l:%.1f, t:%.1f, r:%.1f, b:%.1f))\n"</span>,<span class='expansion'>;</span></span></td></tr>
196<tr><td class="num" id="LN102">102</td><td class="line"> <span class='macro'>updateRect.left, updateRect.top, updateRect.right, updateRect.bottom))<span class='expansion'>;</span></span>;</td></tr>
197<tr><td class="num" id="LN103">103</td><td class="line"> </td></tr>
198<tr><td class="num" id="LN104">104</td><td class="line"> fDrawingEngine-&gt;SetDrawState(&amp;fDrawState);</td></tr>
199<tr><td class="num" id="LN105">105</td><td class="line"> </td></tr>
200<tr><td class="num" id="LN106">106</td><td class="line"> _DrawFrame(updateRect &amp; fBorderRect);</td></tr>
201<tr><td class="num" id="LN107">107</td><td class="line"> _DrawTabs(updateRect &amp; fTitleBarRect);</td></tr>
202<tr><td class="num" id="LN108">108</td><td class="line">}</td></tr>
203<tr><td class="num" id="LN109">109</td><td class="line"> </td></tr>
204<tr><td class="num" id="LN110">110</td><td class="line"> </td></tr>
205<tr><td class="num" id="LN111">111</td><td class="line"><span class='comment'>//! Forces a complete decorator update</span></td></tr>
206<tr><td class="num" id="LN112">112</td><td class="line"><span class='keyword'>void</span></td></tr>
207<tr><td class="num" id="LN113">113</td><td class="line">TabDecorator::Draw()</td></tr>
208<tr><td class="num" id="LN114">114</td><td class="line">{</td></tr>
209<tr><td class="num" id="LN115">115</td><td class="line"> <span class='macro'>STRACE((<span class='string_literal'>"TabDecorator: Draw()"</span>))<span class='expansion'>;</span></span>;</td></tr>
210<tr><td class="num" id="LN116">116</td><td class="line"> </td></tr>
211<tr><td class="num" id="LN117">117</td><td class="line"> fDrawingEngine-&gt;SetDrawState(&amp;fDrawState);</td></tr>
212<tr><td class="num" id="LN118">118</td><td class="line"> </td></tr>
213<tr><td class="num" id="LN119">119</td><td class="line"> _DrawFrame(fBorderRect);</td></tr>
214<tr><td class="num" id="LN120">120</td><td class="line"> _DrawTabs(fTitleBarRect);</td></tr>
215<tr><td class="num" id="LN121">121</td><td class="line">}</td></tr>
216<tr><td class="num" id="LN122">122</td><td class="line"> </td></tr>
217<tr><td class="num" id="LN123">123</td><td class="line"> </td></tr>
218<tr><td class="num" id="LN124">124</td><td class="line">Decorator::Region</td></tr>
219<tr><td class="num" id="LN125">125</td><td class="line">TabDecorator::RegionAt(BPoint where, int32&amp; tab) <span class='keyword'>const</span></td></tr>
220<tr><td class="num" id="LN126">126</td><td class="line">{</td></tr>
221<tr><td class="num" id="LN127">127</td><td class="line"> <span class='comment'>// Let the base class version identify hits of the buttons and the tab.</span></td></tr>
222<tr><td class="num" id="LN128">128</td><td class="line"> Region region = Decorator::RegionAt(where, tab);</td></tr>
223<tr><td class="num" id="LN129">129</td><td class="line"> <span class='keyword'>if</span> (region != REGION_NONE)</td></tr>
224<tr><td class="num" id="LN130">130</td><td class="line"> <span class='keyword'>return</span> region;</td></tr>
225<tr><td class="num" id="LN131">131</td><td class="line"> </td></tr>
226<tr><td class="num" id="LN132">132</td><td class="line"> <span class='comment'>// check the resize corner</span></td></tr>
227<tr><td class="num" id="LN133">133</td><td class="line"> <span class='keyword'>if</span> (fTopTab-&gt;look == B_DOCUMENT_WINDOW_LOOK &amp;&amp; fResizeRect.Contains(where))</td></tr>
228<tr><td class="num" id="LN134">134</td><td class="line"> <span class='keyword'>return</span> REGION_RIGHT_BOTTOM_CORNER;</td></tr>
229<tr><td class="num" id="LN135">135</td><td class="line"> </td></tr>
230<tr><td class="num" id="LN136">136</td><td class="line"> <span class='comment'>// hit-test the borders</span></td></tr>
231<tr><td class="num" id="LN137">137</td><td class="line"> <span class='keyword'>if</span> (fLeftBorder.Contains(where))</td></tr>
232<tr><td class="num" id="LN138">138</td><td class="line"> <span class='keyword'>return</span> REGION_LEFT_BORDER;</td></tr>
233<tr><td class="num" id="LN139">139</td><td class="line"> <span class='keyword'>if</span> (fTopBorder.Contains(where))</td></tr>
234<tr><td class="num" id="LN140">140</td><td class="line"> <span class='keyword'>return</span> REGION_TOP_BORDER;</td></tr>
235<tr><td class="num" id="LN141">141</td><td class="line"> </td></tr>
236<tr><td class="num" id="LN142">142</td><td class="line"> <span class='comment'>// Part of the bottom and right borders may be a resize-region, so we have</span></td></tr>
237<tr><td class="num" id="LN143">143</td><td class="line"> <span class='comment'>// to check explicitly, if it has been it.</span></td></tr>
238<tr><td class="num" id="LN144">144</td><td class="line"> <span class='keyword'>if</span> (fRightBorder.Contains(where))</td></tr>
239<tr><td class="num" id="LN145">145</td><td class="line"> region = REGION_RIGHT_BORDER;</td></tr>
240<tr><td class="num" id="LN146">146</td><td class="line"> <span class='keyword'>else</span> <span class='keyword'>if</span> (fBottomBorder.Contains(where))</td></tr>
241<tr><td class="num" id="LN147">147</td><td class="line"> region = REGION_BOTTOM_BORDER;</td></tr>
242<tr><td class="num" id="LN148">148</td><td class="line"> <span class='keyword'>else</span></td></tr>
243<tr><td class="num" id="LN149">149</td><td class="line"> <span class='keyword'>return</span> REGION_NONE;</td></tr>
244<tr><td class="num" id="LN150">150</td><td class="line"> </td></tr>
245<tr><td class="num" id="LN151">151</td><td class="line"> <span class='comment'>// check resize area</span></td></tr>
246<tr><td class="num" id="LN152">152</td><td class="line"> <span class='keyword'>if</span> ((fTopTab-&gt;flags &amp; B_NOT_RESIZABLE) == 0</td></tr>
247<tr><td class="num" id="LN153">153</td><td class="line"> &amp;&amp; (fTopTab-&gt;look == B_TITLED_WINDOW_LOOK</td></tr>
248<tr><td class="num" id="LN154">154</td><td class="line"> || fTopTab-&gt;look == B_FLOATING_WINDOW_LOOK</td></tr>
249<tr><td class="num" id="LN155">155</td><td class="line"> || fTopTab-&gt;look == B_MODAL_WINDOW_LOOK</td></tr>
250<tr><td class="num" id="LN156">156</td><td class="line"> || fTopTab-&gt;look == kLeftTitledWindowLook)) {</td></tr>
251<tr><td class="num" id="LN157">157</td><td class="line"> BRect resizeRect(BPoint(fBottomBorder.right - kBorderResizeLength,</td></tr>
252<tr><td class="num" id="LN158">158</td><td class="line"> fBottomBorder.bottom - kBorderResizeLength),</td></tr>
253<tr><td class="num" id="LN159">159</td><td class="line"> fBottomBorder.RightBottom());</td></tr>
254<tr><td class="num" id="LN160">160</td><td class="line"> <span class='keyword'>if</span> (resizeRect.Contains(where))</td></tr>
255<tr><td class="num" id="LN161">161</td><td class="line"> <span class='keyword'>return</span> REGION_RIGHT_BOTTOM_CORNER;</td></tr>
256<tr><td class="num" id="LN162">162</td><td class="line"> }</td></tr>
257<tr><td class="num" id="LN163">163</td><td class="line"> </td></tr>
258<tr><td class="num" id="LN164">164</td><td class="line"> <span class='keyword'>return</span> region;</td></tr>
259<tr><td class="num" id="LN165">165</td><td class="line">}</td></tr>
260<tr><td class="num" id="LN166">166</td><td class="line"> </td></tr>
261<tr><td class="num" id="LN167">167</td><td class="line"> </td></tr>
262<tr><td class="num" id="LN168">168</td><td class="line"><span class='keyword'>bool</span></td></tr>
263<tr><td class="num" id="LN169">169</td><td class="line">TabDecorator::SetRegionHighlight(Region region, uint8 highlight,</td></tr>
264<tr><td class="num" id="LN170">170</td><td class="line"> BRegion* dirty, int32 tabIndex)</td></tr>
265<tr><td class="num" id="LN171">171</td><td class="line">{</td></tr>
266<tr><td class="num" id="LN172">172</td><td class="line"> Decorator::Tab* tab</td></tr>
267<tr><td class="num" id="LN173">173</td><td class="line"> = <span class='keyword'>static_cast</span>&lt;Decorator::Tab*&gt;(_TabAt(tabIndex));</td></tr>
268<tr><td class="num" id="LN174">174</td><td class="line"> <span class='keyword'>if</span> (tab != <span class='macro'>NULL<span class='expansion'>__null</span></span>) {</td></tr>
269<tr><td class="num" id="LN175">175</td><td class="line"> tab-&gt;isHighlighted = highlight != 0;</td></tr>
270<tr><td class="num" id="LN176">176</td><td class="line"> <span class='comment'>// Invalidate the bitmap caches for the close/zoom button, when the</span></td></tr>
271<tr><td class="num" id="LN177">177</td><td class="line"> <span class='comment'>// highlight changes.</span></td></tr>
272<tr><td class="num" id="LN178">178</td><td class="line"> <span class='keyword'>switch</span> (region) {</td></tr>
273<tr><td class="num" id="LN179">179</td><td class="line"> <span class='keyword'>case</span> REGION_CLOSE_BUTTON:</td></tr>
274<tr><td class="num" id="LN180">180</td><td class="line"> <span class='keyword'>if</span> (highlight != RegionHighlight(region))</td></tr>
275<tr><td class="num" id="LN181">181</td><td class="line"> memset(&amp;tab-&gt;closeBitmaps, 0, <span class='keyword'>sizeof</span>(tab-&gt;closeBitmaps));</td></tr>
276<tr><td class="num" id="LN182">182</td><td class="line"> <span class='keyword'>break</span>;</td></tr>
277<tr><td class="num" id="LN183">183</td><td class="line"> <span class='keyword'>case</span> REGION_ZOOM_BUTTON:</td></tr>
278<tr><td class="num" id="LN184">184</td><td class="line"> <span class='keyword'>if</span> (highlight != RegionHighlight(region))</td></tr>
279<tr><td class="num" id="LN185">185</td><td class="line"> memset(&amp;tab-&gt;zoomBitmaps, 0, <span class='keyword'>sizeof</span>(tab-&gt;zoomBitmaps));</td></tr>
280<tr><td class="num" id="LN186">186</td><td class="line"> <span class='keyword'>break</span>;</td></tr>
281<tr><td class="num" id="LN187">187</td><td class="line"> <span class='keyword'>default</span>:</td></tr>
282<tr><td class="num" id="LN188">188</td><td class="line"> <span class='keyword'>break</span>;</td></tr>
283<tr><td class="num" id="LN189">189</td><td class="line"> }</td></tr>
284<tr><td class="num" id="LN190">190</td><td class="line"> }</td></tr>
285<tr><td class="num" id="LN191">191</td><td class="line"> </td></tr>
286<tr><td class="num" id="LN192">192</td><td class="line"> <span class='keyword'>return</span> Decorator::SetRegionHighlight(region, highlight, dirty, tabIndex);</td></tr>
287<tr><td class="num" id="LN193">193</td><td class="line">}</td></tr>
288<tr><td class="num" id="LN194">194</td><td class="line"> </td></tr>
289<tr><td class="num" id="LN195">195</td><td class="line"> </td></tr>
290<tr><td class="num" id="LN196">196</td><td class="line"><span class='keyword'>void</span></td></tr>
291<tr><td class="num" id="LN197">197</td><td class="line">TabDecorator::UpdateColors(DesktopSettings&amp; settings)</td></tr>
292<tr><td class="num" id="LN198">198</td><td class="line">{</td></tr>
293<tr><td class="num" id="LN199">199</td><td class="line"> <span class='comment'>// Desktop is write locked, so be quick about it.</span></td></tr>
294<tr><td class="num" id="LN200">200</td><td class="line"> fFocusFrameColor = settings.UIColor(B_WINDOW_BORDER_COLOR);</td></tr>
295<tr><td class="num" id="LN201">201</td><td class="line"> fFocusTabColor = settings.UIColor(B_WINDOW_TAB_COLOR);</td></tr>
296<tr><td class="num" id="LN202">202</td><td class="line"> fFocusTabColorLight = tint_color(fFocusTabColor,</td></tr>
297<tr><td class="num" id="LN203">203</td><td class="line"> (B_LIGHTEN_MAX_TINT + B_LIGHTEN_2_TINT) / 2);</td></tr>
298<tr><td class="num" id="LN204">204</td><td class="line"> fFocusTabColorBevel = tint_color(fFocusTabColor, B_LIGHTEN_2_TINT);</td></tr>
299<tr><td class="num" id="LN205">205</td><td class="line"> fFocusTabColorShadow = tint_color(fFocusTabColor,</td></tr>
300<tr><td class="num" id="LN206">206</td><td class="line"> (B_DARKEN_1_TINT + B_NO_TINT) / 2);</td></tr>
301<tr><td class="num" id="LN207">207</td><td class="line"> fFocusTextColor = settings.UIColor(B_WINDOW_TEXT_COLOR);</td></tr>
302<tr><td class="num" id="LN208">208</td><td class="line"> </td></tr>
303<tr><td class="num" id="LN209">209</td><td class="line"> fNonFocusFrameColor = settings.UIColor(B_WINDOW_INACTIVE_BORDER_COLOR);</td></tr>
304<tr><td class="num" id="LN210">210</td><td class="line"> fNonFocusTabColor = settings.UIColor(B_WINDOW_INACTIVE_TAB_COLOR);</td></tr>
305<tr><td class="num" id="LN211">211</td><td class="line"> fNonFocusTabColorLight = tint_color(fNonFocusTabColor,</td></tr>
306<tr><td class="num" id="LN212">212</td><td class="line"> (B_LIGHTEN_MAX_TINT + B_LIGHTEN_2_TINT) / 2);</td></tr>
307<tr><td class="num" id="LN213">213</td><td class="line"> fNonFocusTabColorBevel = tint_color(fNonFocusTabColor, B_LIGHTEN_2_TINT);</td></tr>
308<tr><td class="num" id="LN214">214</td><td class="line"> fNonFocusTabColorShadow = tint_color(fNonFocusTabColor,</td></tr>
309<tr><td class="num" id="LN215">215</td><td class="line"> (B_DARKEN_1_TINT + B_NO_TINT) / 2);</td></tr>
310<tr><td class="num" id="LN216">216</td><td class="line"> fNonFocusTextColor = settings.UIColor(B_WINDOW_INACTIVE_TEXT_COLOR);</td></tr>
311<tr><td class="num" id="LN217">217</td><td class="line">}</td></tr>
312<tr><td class="num" id="LN218">218</td><td class="line"> </td></tr>
313<tr><td class="num" id="LN219">219</td><td class="line"> </td></tr>
314<tr><td class="num" id="LN220">220</td><td class="line"><span class='keyword'>void</span></td></tr>
315<tr><td class="num" id="LN221">221</td><td class="line">TabDecorator::_DoLayout()</td></tr>
316<tr><td class="num" id="LN222">222</td><td class="line">{</td></tr>
317<tr><td class="num" id="LN223">223</td><td class="line"> <span class='macro'>STRACE((<span class='string_literal'>"TabDecorator: Do Layout\n"</span>))<span class='expansion'>;</span></span>;</td></tr>
318<tr><td class="num" id="LN224">224</td><td class="line"> <span class='comment'>// Here we determine the size of every rectangle that we use</span></td></tr>
319<tr><td class="num" id="LN225">225</td><td class="line"> <span class='comment'>// internally when we are given the size of the client rectangle.</span></td></tr>
320<tr><td class="num" id="LN226">226</td><td class="line"> </td></tr>
321<tr><td class="num" id="LN227">227</td><td class="line"> <span class='keyword'>bool</span> hasTab = <span class='keyword'>false</span>;</td></tr>
322<tr><td class="num" id="LN228">228</td><td class="line"> </td></tr>
323<tr><td class="num" id="LN229">229</td><td class="line"> <span class='keyword'>switch</span> ((<span class='keyword'>int</span>)fTopTab-&gt;look) {</td></tr>
324<tr><td class="num"></td><td class="line"><div id="Path2" class="msg msgControl" style="margin-left:9ex"><table class="msgT"><tr><td valign="top"><div class="PathIndex PathIndexControl">2</div></td><td><div class="PathNav"><a href="#Path1" title="Previous event (1)">&#x2190;</a></div></td></td><td>Control jumps to 'case B_FLOATING_WINDOW_LOOK:' at line 239</td><td><div class="PathNav"><a href="#Path3" title="Next event (3)">&#x2192;</a></div></td></tr></table></div></td></tr>
325<tr><td class="num" id="LN230">230</td><td class="line"> <span class='keyword'>case</span> B_MODAL_WINDOW_LOOK:</td></tr>
326<tr><td class="num" id="LN231">231</td><td class="line"> fBorderWidth = 5;</td></tr>
327<tr><td class="num" id="LN232">232</td><td class="line"> <span class='keyword'>break</span>;</td></tr>
328<tr><td class="num" id="LN233">233</td><td class="line"> </td></tr>
329<tr><td class="num" id="LN234">234</td><td class="line"> <span class='keyword'>case</span> B_TITLED_WINDOW_LOOK:</td></tr>
330<tr><td class="num" id="LN235">235</td><td class="line"> <span class='keyword'>case</span> B_DOCUMENT_WINDOW_LOOK:</td></tr>
331<tr><td class="num" id="LN236">236</td><td class="line"> hasTab = <span class='keyword'>true</span>;</td></tr>
332<tr><td class="num" id="LN237">237</td><td class="line"> fBorderWidth = 5;</td></tr>
333<tr><td class="num" id="LN238">238</td><td class="line"> <span class='keyword'>break</span>;</td></tr>
334<tr><td class="num" id="LN239">239</td><td class="line"> <span class='keyword'>case</span> B_FLOATING_WINDOW_LOOK:</td></tr>
335<tr><td class="num" id="LN240">240</td><td class="line"> <span class='keyword'>case</span> kLeftTitledWindowLook:</td></tr>
336<tr><td class="num" id="LN241">241</td><td class="line"> hasTab = <span class='keyword'>true</span>;</td></tr>
337<tr><td class="num" id="LN242">242</td><td class="line"> fBorderWidth = 3;</td></tr>
338<tr><td class="num" id="LN243">243</td><td class="line"> <span class='keyword'>break</span>;</td></tr>
339<tr><td class="num"></td><td class="line"><div id="Path3" class="msg msgControl" style="margin-left:25ex"><table class="msgT"><tr><td valign="top"><div class="PathIndex PathIndexControl">3</div></td><td><div class="PathNav"><a href="#Path2" title="Previous event (2)">&#x2190;</a></div></td></td><td> Execution continues on line 254</td><td><div class="PathNav"><a href="#Path4" title="Next event (4)">&#x2192;</a></div></td></tr></table></div></td></tr>
340<tr><td class="num" id="LN244">244</td><td class="line"> </td></tr>
341<tr><td class="num" id="LN245">245</td><td class="line"> <span class='keyword'>case</span> B_BORDERED_WINDOW_LOOK:</td></tr>
342<tr><td class="num" id="LN246">246</td><td class="line"> fBorderWidth = 1;</td></tr>
343<tr><td class="num" id="LN247">247</td><td class="line"> <span class='keyword'>break</span>;</td></tr>
344<tr><td class="num" id="LN248">248</td><td class="line"> </td></tr>
345<tr><td class="num" id="LN249">249</td><td class="line"> <span class='keyword'>default</span>:</td></tr>
346<tr><td class="num" id="LN250">250</td><td class="line"> fBorderWidth = 0;</td></tr>
347<tr><td class="num" id="LN251">251</td><td class="line"> }</td></tr>
348<tr><td class="num" id="LN252">252</td><td class="line"> </td></tr>
349<tr><td class="num" id="LN253">253</td><td class="line"> <span class='comment'>// calculate left/top/right/bottom borders</span></td></tr>
350<tr><td class="num" id="LN254">254</td><td class="line"> <span class='keyword'>if</span> (fBorderWidth &gt; 0) {</td></tr>
351<tr><td class="num"></td><td class="line"><div id="Path4" class="msg msgControl" style="margin-left:9ex"><table class="msgT"><tr><td valign="top"><div class="PathIndex PathIndexControl">4</div></td><td><div class="PathNav"><a href="#Path3" title="Previous event (3)">&#x2190;</a></div></td></td><td>Taking true branch</td><td><div class="PathNav"><a href="#Path5" title="Next event (5)">&#x2192;</a></div></td></tr></table></div></td></tr>
352<tr><td class="num" id="LN255">255</td><td class="line"> <span class='comment'>// NOTE: no overlapping, the left and right border rects</span></td></tr>
353<tr><td class="num" id="LN256">256</td><td class="line"> <span class='comment'>// don't include the corners!</span></td></tr>
354<tr><td class="num" id="LN257">257</td><td class="line"> fLeftBorder.Set(fFrame.left - fBorderWidth, fFrame.top,</td></tr>
355<tr><td class="num" id="LN258">258</td><td class="line"> fFrame.left - 1, fFrame.bottom);</td></tr>
356<tr><td class="num" id="LN259">259</td><td class="line"> </td></tr>
357<tr><td class="num" id="LN260">260</td><td class="line"> fRightBorder.Set(fFrame.right + 1, fFrame.top ,</td></tr>
358<tr><td class="num" id="LN261">261</td><td class="line"> fFrame.right + fBorderWidth, fFrame.bottom);</td></tr>
359<tr><td class="num" id="LN262">262</td><td class="line"> </td></tr>
360<tr><td class="num" id="LN263">263</td><td class="line"> fTopBorder.Set(fFrame.left - fBorderWidth, fFrame.top - fBorderWidth,</td></tr>
361<tr><td class="num" id="LN264">264</td><td class="line"> fFrame.right + fBorderWidth, fFrame.top - 1);</td></tr>
362<tr><td class="num" id="LN265">265</td><td class="line"> </td></tr>
363<tr><td class="num" id="LN266">266</td><td class="line"> fBottomBorder.Set(fFrame.left - fBorderWidth, fFrame.bottom + 1,</td></tr>
364<tr><td class="num" id="LN267">267</td><td class="line"> fFrame.right + fBorderWidth, fFrame.bottom + fBorderWidth);</td></tr>
365<tr><td class="num" id="LN268">268</td><td class="line"> } <span class='keyword'>else</span> {</td></tr>
366<tr><td class="num" id="LN269">269</td><td class="line"> <span class='comment'>// no border</span></td></tr>
367<tr><td class="num" id="LN270">270</td><td class="line"> fLeftBorder.Set(0.0, 0.0, -1.0, -1.0);</td></tr>
368<tr><td class="num" id="LN271">271</td><td class="line"> fRightBorder.Set(0.0, 0.0, -1.0, -1.0);</td></tr>
369<tr><td class="num" id="LN272">272</td><td class="line"> fTopBorder.Set(0.0, 0.0, -1.0, -1.0);</td></tr>
370<tr><td class="num" id="LN273">273</td><td class="line"> fBottomBorder.Set(0.0, 0.0, -1.0, -1.0);</td></tr>
371<tr><td class="num" id="LN274">274</td><td class="line"> }</td></tr>
372<tr><td class="num" id="LN275">275</td><td class="line"> </td></tr>
373<tr><td class="num" id="LN276">276</td><td class="line"> fBorderRect = BRect(fTopBorder.LeftTop(), fBottomBorder.RightBottom());</td></tr>
374<tr><td class="num" id="LN277">277</td><td class="line"> </td></tr>
375<tr><td class="num" id="LN278">278</td><td class="line"> <span class='comment'>// calculate resize rect</span></td></tr>
376<tr><td class="num" id="LN279">279</td><td class="line"> <span class='keyword'>if</span> (fBorderWidth &gt; 1) {</td></tr>
377<tr><td class="num"></td><td class="line"><div id="Path5" class="msg msgControl" style="margin-left:9ex"><table class="msgT"><tr><td valign="top"><div class="PathIndex PathIndexControl">5</div></td><td><div class="PathNav"><a href="#Path4" title="Previous event (4)">&#x2190;</a></div></td></td><td>Taking true branch</td><td><div class="PathNav"><a href="#Path6" title="Next event (6)">&#x2192;</a></div></td></tr></table></div></td></tr>
378<tr><td class="num" id="LN280">280</td><td class="line"> fResizeRect.Set(fBottomBorder.right - kResizeKnobSize,</td></tr>
379<tr><td class="num" id="LN281">281</td><td class="line"> fBottomBorder.bottom - kResizeKnobSize, fBottomBorder.right,</td></tr>
380<tr><td class="num" id="LN282">282</td><td class="line"> fBottomBorder.bottom);</td></tr>
381<tr><td class="num" id="LN283">283</td><td class="line"> } <span class='keyword'>else</span> {</td></tr>
382<tr><td class="num" id="LN284">284</td><td class="line"> <span class='comment'>// no border or one pixel border (menus and such)</span></td></tr>
383<tr><td class="num" id="LN285">285</td><td class="line"> fResizeRect.Set(0, 0, -1, -1);</td></tr>
384<tr><td class="num" id="LN286">286</td><td class="line"> }</td></tr>
385<tr><td class="num" id="LN287">287</td><td class="line"> </td></tr>
386<tr><td class="num" id="LN288">288</td><td class="line"> <span class='keyword'>if</span> (hasTab) {</td></tr>
387<tr><td class="num"></td><td class="line"><div id="Path6" class="msg msgControl" style="margin-left:9ex"><table class="msgT"><tr><td valign="top"><div class="PathIndex PathIndexControl">6</div></td><td><div class="PathNav"><a href="#Path5" title="Previous event (5)">&#x2190;</a></div></td></td><td>Taking true branch</td><td><div class="PathNav"><a href="#Path7" title="Next event (7)">&#x2192;</a></div></td></tr></table></div></td></tr>
388<tr><td class="num" id="LN289">289</td><td class="line"> <span class="mrange">_DoTabLayout()</span>;</td></tr>
389<tr><td class="num"></td><td class="line"><div id="Path7" class="msg msgEvent" style="margin-left:17ex"><table class="msgT"><tr><td valign="top"><div class="PathIndex PathIndexEvent">7</div></td><td><div class="PathNav"><a href="#Path6" title="Previous event (6)">&#x2190;</a></div></td></td><td>Calling 'TabDecorator::_DoTabLayout'</td><td><div class="PathNav"><a href="#Path8" title="Next event (8)">&#x2192;</a></div></td></tr></table></div></td></tr>
390<tr><td class="num" id="LN290">290</td><td class="line"> <span class='keyword'>return</span>;</td></tr>
391<tr><td class="num" id="LN291">291</td><td class="line"> } <span class='keyword'>else</span> {</td></tr>
392<tr><td class="num" id="LN292">292</td><td class="line"> <span class='comment'>// no tab</span></td></tr>
393<tr><td class="num" id="LN293">293</td><td class="line"> <span class='keyword'>for</span> (int32 i = 0; i &lt; fTabList.CountItems(); i++) {</td></tr>
394<tr><td class="num" id="LN294">294</td><td class="line"> Decorator::Tab* tab = fTabList.ItemAt(i);</td></tr>
395<tr><td class="num" id="LN295">295</td><td class="line"> tab-&gt;tabRect.Set(0.0, 0.0, -1.0, -1.0);</td></tr>
396<tr><td class="num" id="LN296">296</td><td class="line"> }</td></tr>
397<tr><td class="num" id="LN297">297</td><td class="line"> fTabsRegion.MakeEmpty();</td></tr>
398<tr><td class="num" id="LN298">298</td><td class="line"> fTitleBarRect.Set(0.0, 0.0, -1.0, -1.0);</td></tr>
399<tr><td class="num" id="LN299">299</td><td class="line"> }</td></tr>
400<tr><td class="num" id="LN300">300</td><td class="line">}</td></tr>
401<tr><td class="num" id="LN301">301</td><td class="line"> </td></tr>
402<tr><td class="num" id="LN302">302</td><td class="line"> </td></tr>
403<tr><td class="num" id="LN303">303</td><td class="line"><span class='keyword'>void</span></td></tr>
404<tr><td class="num" id="LN304">304</td><td class="line">TabDecorator::_DoTabLayout()</td></tr>
405<tr><td class="num" id="LN305">305</td><td class="line">{</td></tr>
406<tr><td class="num" id="LN306">306</td><td class="line"> <span class='keyword'>float</span> tabOffset = 0;</td></tr>
407<tr><td class="num" id="LN307">307</td><td class="line"> <span class='keyword'>if</span> (<span class="mrange">fTabList.CountItems() == 1</span>) {</td></tr>
408<tr><td class="num"></td><td class="line"><div id="Path8" class="msg msgEvent" style="margin-left:13ex"><table class="msgT"><tr><td valign="top"><div class="PathIndex PathIndexEvent">8</div></td><td><div class="PathNav"><a href="#Path7" title="Previous event (7)">&#x2190;</a></div></td></td><td>Assuming the condition is false</td><td><div class="PathNav"><a href="#Path9" title="Next event (9)">&#x2192;</a></div></td></tr></table></div></td></tr>
409<tr><td class="num"></td><td class="line"><div id="Path9" class="msg msgControl" style="margin-left:9ex"><table class="msgT"><tr><td valign="top"><div class="PathIndex PathIndexControl">9</div></td><td><div class="PathNav"><a href="#Path8" title="Previous event (8)">&#x2190;</a></div></td></td><td>Taking false branch</td><td><div class="PathNav"><a href="#Path10" title="Next event (10)">&#x2192;</a></div></td></tr></table></div></td></tr>
410<tr><td class="num" id="LN308">308</td><td class="line"> <span class='keyword'>float</span> tabSize;</td></tr>
411<tr><td class="num" id="LN309">309</td><td class="line"> tabOffset = _SingleTabOffsetAndSize(tabSize);</td></tr>
412<tr><td class="num" id="LN310">310</td><td class="line"> }</td></tr>
413<tr><td class="num" id="LN311">311</td><td class="line"> </td></tr>
414<tr><td class="num" id="LN312">312</td><td class="line"> <span class='keyword'>float</span> sumTabWidth = 0;</td></tr>
415<tr><td class="num" id="LN313">313</td><td class="line"> <span class='comment'>// calculate our tab rect</span></td></tr>
416<tr><td class="num" id="LN314">314</td><td class="line"> <span class='keyword'>for</span> (int32 i = 0; <span class="mrange">i &lt; fTabList.CountItems()</span>; i++) {</td></tr>
417<tr><td class="num"></td><td class="line"><div id="Path10" class="msg msgEvent" style="margin-left:27ex"><table class="msgT"><tr><td valign="top"><div class="PathIndex PathIndexEvent">10</div></td><td><div class="PathNav"><a href="#Path9" title="Previous event (9)">&#x2190;</a></div></td></td><td>Assuming the condition is false</td><td><div class="PathNav"><a href="#Path11" title="Next event (11)">&#x2192;</a></div></td></tr></table></div></td></tr>
418<tr><td class="num"></td><td class="line"><div id="Path11" class="msg msgControl" style="margin-left:9ex"><table class="msgT"><tr><td valign="top"><div class="PathIndex PathIndexControl">11</div></td><td><div class="PathNav"><a href="#Path10" title="Previous event (10)">&#x2190;</a></div></td></td><td>Loop condition is false. Execution continues on line 394</td><td><div class="PathNav"><a href="#Path12" title="Next event (12)">&#x2192;</a></div></td></tr></table></div></td></tr>
419<tr><td class="num" id="LN315">315</td><td class="line"> Decorator::Tab* tab = _TabAt(i);</td></tr>
420<tr><td class="num" id="LN316">316</td><td class="line"> </td></tr>
421<tr><td class="num" id="LN317">317</td><td class="line"> BRect&amp; tabRect = tab-&gt;tabRect;</td></tr>
422<tr><td class="num" id="LN318">318</td><td class="line"> <span class='comment'>// distance from one item of the tab bar to another.</span></td></tr>
423<tr><td class="num" id="LN319">319</td><td class="line"> <span class='comment'>// In this case the text and close/zoom rects</span></td></tr>
424<tr><td class="num" id="LN320">320</td><td class="line"> tab-&gt;textOffset = _DefaultTextOffset();</td></tr>
425<tr><td class="num" id="LN321">321</td><td class="line"> </td></tr>
426<tr><td class="num" id="LN322">322</td><td class="line"> font_height fontHeight;</td></tr>
427<tr><td class="num" id="LN323">323</td><td class="line"> fDrawState.Font().GetHeight(fontHeight);</td></tr>
428<tr><td class="num" id="LN324">324</td><td class="line"> </td></tr>
429<tr><td class="num" id="LN325">325</td><td class="line"> <span class='keyword'>if</span> (tab-&gt;look != kLeftTitledWindowLook) {</td></tr>
430<tr><td class="num" id="LN326">326</td><td class="line"> tabRect.Set(fFrame.left - fBorderWidth,</td></tr>
431<tr><td class="num" id="LN327">327</td><td class="line"> fFrame.top - fBorderWidth</td></tr>
432<tr><td class="num" id="LN328">328</td><td class="line"> - ceilf(fontHeight.ascent + fontHeight.descent + 7.0),</td></tr>
433<tr><td class="num" id="LN329">329</td><td class="line"> ((fFrame.right - fFrame.left) &lt; 35.0 ?</td></tr>
434<tr><td class="num" id="LN330">330</td><td class="line"> fFrame.left + 35.0 : fFrame.right) + fBorderWidth,</td></tr>
435<tr><td class="num" id="LN331">331</td><td class="line"> fFrame.top - fBorderWidth);</td></tr>
436<tr><td class="num" id="LN332">332</td><td class="line"> } <span class='keyword'>else</span> {</td></tr>
437<tr><td class="num" id="LN333">333</td><td class="line"> tabRect.Set(fFrame.left - fBorderWidth</td></tr>
438<tr><td class="num" id="LN334">334</td><td class="line"> - ceilf(fontHeight.ascent + fontHeight.descent + 5.0),</td></tr>
439<tr><td class="num" id="LN335">335</td><td class="line"> fFrame.top - fBorderWidth, fFrame.left - fBorderWidth,</td></tr>
440<tr><td class="num" id="LN336">336</td><td class="line"> fFrame.bottom + fBorderWidth);</td></tr>
441<tr><td class="num" id="LN337">337</td><td class="line"> }</td></tr>
442<tr><td class="num" id="LN338">338</td><td class="line"> </td></tr>
443<tr><td class="num" id="LN339">339</td><td class="line"> <span class='comment'>// format tab rect for a floating window - make the rect smaller</span></td></tr>
444<tr><td class="num" id="LN340">340</td><td class="line"> <span class='keyword'>if</span> (tab-&gt;look == B_FLOATING_WINDOW_LOOK) {</td></tr>
445<tr><td class="num" id="LN341">341</td><td class="line"> tabRect.InsetBy(0, 2);</td></tr>
446<tr><td class="num" id="LN342">342</td><td class="line"> tabRect.OffsetBy(0, 2);</td></tr>
447<tr><td class="num" id="LN343">343</td><td class="line"> }</td></tr>
448<tr><td class="num" id="LN344">344</td><td class="line"> </td></tr>
449<tr><td class="num" id="LN345">345</td><td class="line"> <span class='keyword'>float</span> offset;</td></tr>
450<tr><td class="num" id="LN346">346</td><td class="line"> <span class='keyword'>float</span> size;</td></tr>
451<tr><td class="num" id="LN347">347</td><td class="line"> <span class='keyword'>float</span> inset;</td></tr>
452<tr><td class="num" id="LN348">348</td><td class="line"> _GetButtonSizeAndOffset(tabRect, &amp;offset, &amp;size, &amp;inset);</td></tr>
453<tr><td class="num" id="LN349">349</td><td class="line"> </td></tr>
454<tr><td class="num" id="LN350">350</td><td class="line"> <span class='comment'>// tab-&gt;minTabSize contains just the room for the buttons</span></td></tr>
455<tr><td class="num" id="LN351">351</td><td class="line"> tab-&gt;minTabSize = inset * 2 + tab-&gt;textOffset;</td></tr>
456<tr><td class="num" id="LN352">352</td><td class="line"> <span class='keyword'>if</span> ((tab-&gt;flags &amp; B_NOT_CLOSABLE) == 0)</td></tr>
457<tr><td class="num" id="LN353">353</td><td class="line"> tab-&gt;minTabSize += offset + size;</td></tr>
458<tr><td class="num" id="LN354">354</td><td class="line"> <span class='keyword'>if</span> ((tab-&gt;flags &amp; B_NOT_ZOOMABLE) == 0)</td></tr>
459<tr><td class="num" id="LN355">355</td><td class="line"> tab-&gt;minTabSize += offset + size;</td></tr>
460<tr><td class="num" id="LN356">356</td><td class="line"> </td></tr>
461<tr><td class="num" id="LN357">357</td><td class="line"> <span class='comment'>// tab-&gt;maxTabSize contains tab-&gt;minTabSize + the width required for the</span></td></tr>
462<tr><td class="num" id="LN358">358</td><td class="line"> <span class='comment'>// title</span></td></tr>
463<tr><td class="num" id="LN359">359</td><td class="line"> tab-&gt;maxTabSize = fDrawingEngine</td></tr>
464<tr><td class="num" id="LN360">360</td><td class="line"> ? ceilf(fDrawingEngine-&gt;StringWidth(Title(tab), strlen(Title(tab)),</td></tr>
465<tr><td class="num" id="LN361">361</td><td class="line"> fDrawState.Font())) : 0.0;</td></tr>
466<tr><td class="num" id="LN362">362</td><td class="line"> <span class='keyword'>if</span> (tab-&gt;maxTabSize &gt; 0.0)</td></tr>
467<tr><td class="num" id="LN363">363</td><td class="line"> tab-&gt;maxTabSize += tab-&gt;textOffset;</td></tr>
468<tr><td class="num" id="LN364">364</td><td class="line"> tab-&gt;maxTabSize += tab-&gt;minTabSize;</td></tr>
469<tr><td class="num" id="LN365">365</td><td class="line"> </td></tr>
470<tr><td class="num" id="LN366">366</td><td class="line"> <span class='keyword'>float</span> tabSize = (tab-&gt;look != kLeftTitledWindowLook</td></tr>
471<tr><td class="num" id="LN367">367</td><td class="line"> ? fFrame.Width() : fFrame.Height()) + fBorderWidth * 2;</td></tr>
472<tr><td class="num" id="LN368">368</td><td class="line"> <span class='keyword'>if</span> (tabSize &lt; tab-&gt;minTabSize)</td></tr>
473<tr><td class="num" id="LN369">369</td><td class="line"> tabSize = tab-&gt;minTabSize;</td></tr>
474<tr><td class="num" id="LN370">370</td><td class="line"> <span class='keyword'>if</span> (tabSize &gt; tab-&gt;maxTabSize)</td></tr>
475<tr><td class="num" id="LN371">371</td><td class="line"> tabSize = tab-&gt;maxTabSize;</td></tr>
476<tr><td class="num" id="LN372">372</td><td class="line"> </td></tr>
477<tr><td class="num" id="LN373">373</td><td class="line"> <span class='comment'>// layout buttons and truncate text</span></td></tr>
478<tr><td class="num" id="LN374">374</td><td class="line"> <span class='keyword'>if</span> (tab-&gt;look != kLeftTitledWindowLook)</td></tr>
479<tr><td class="num" id="LN375">375</td><td class="line"> tabRect.right = tabRect.left + tabSize;</td></tr>
480<tr><td class="num" id="LN376">376</td><td class="line"> <span class='keyword'>else</span></td></tr>
481<tr><td class="num" id="LN377">377</td><td class="line"> tabRect.bottom = tabRect.top + tabSize;</td></tr>
482<tr><td class="num" id="LN378">378</td><td class="line"> </td></tr>
483<tr><td class="num" id="LN379">379</td><td class="line"> <span class='comment'>// make sure fTabOffset is within limits and apply it to</span></td></tr>
484<tr><td class="num" id="LN380">380</td><td class="line"> <span class='comment'>// the tabRect</span></td></tr>
485<tr><td class="num" id="LN381">381</td><td class="line"> tab-&gt;tabOffset = (uint32)tabOffset;</td></tr>
486<tr><td class="num" id="LN382">382</td><td class="line"> <span class='keyword'>if</span> (tab-&gt;tabLocation != 0.0 &amp;&amp; fTabList.CountItems() == 1</td></tr>
487<tr><td class="num" id="LN383">383</td><td class="line"> &amp;&amp; tab-&gt;tabOffset &gt; (fRightBorder.right - fLeftBorder.left</td></tr>
488<tr><td class="num" id="LN384">384</td><td class="line"> - tabRect.Width())) {</td></tr>
489<tr><td class="num" id="LN385">385</td><td class="line"> tab-&gt;tabOffset = uint32(fRightBorder.right - fLeftBorder.left</td></tr>
490<tr><td class="num" id="LN386">386</td><td class="line"> - tabRect.Width());</td></tr>
491<tr><td class="num" id="LN387">387</td><td class="line"> }</td></tr>
492<tr><td class="num" id="LN388">388</td><td class="line"> tabRect.OffsetBy(tab-&gt;tabOffset, 0);</td></tr>
493<tr><td class="num" id="LN389">389</td><td class="line"> tabOffset += tabRect.Width();</td></tr>
494<tr><td class="num" id="LN390">390</td><td class="line"> </td></tr>
495<tr><td class="num" id="LN391">391</td><td class="line"> sumTabWidth += tabRect.Width();</td></tr>
496<tr><td class="num" id="LN392">392</td><td class="line"> }</td></tr>
497<tr><td class="num" id="LN393">393</td><td class="line"> </td></tr>
498<tr><td class="num" id="LN394">394</td><td class="line"> <span class='keyword'>float</span> windowWidth = fFrame.Width() + 2 * fBorderWidth;</td></tr>
499<tr><td class="num" id="LN395">395</td><td class="line"> <span class='keyword'>if</span> (<span class="mrange">CountTabs() &gt; 1</span> &amp;&amp; sumTabWidth &gt; windowWidth)</td></tr>
500<tr><td class="num"></td><td class="line"><div id="Path12" class="msg msgEvent" style="margin-left:13ex"><table class="msgT"><tr><td valign="top"><div class="PathIndex PathIndexEvent">12</div></td><td><div class="PathNav"><a href="#Path11" title="Previous event (11)">&#x2190;</a></div></td></td><td>Assuming the condition is true</td><td><div class="PathNav"><a href="#Path13" title="Next event (13)">&#x2192;</a></div></td></tr></table></div></td></tr>
501<tr><td class="num"></td><td class="line"><div id="Path13" class="msg msgControl" style="margin-left:9ex"><table class="msgT"><tr><td valign="top"><div class="PathIndex PathIndexControl">13</div></td><td><div class="PathNav"><a href="#Path12" title="Previous event (12)">&#x2190;</a></div></td></td><td>Taking true branch</td><td><div class="PathNav"><a href="#Path14" title="Next event (14)">&#x2192;</a></div></td></tr></table></div></td></tr>
502<tr><td class="num" id="LN396">396</td><td class="line"> <span class="mrange">_DistributeTabSize(sumTabWidth - windowWidth)</span>;</td></tr>
503<tr><td class="num"></td><td class="line"><div id="Path14" class="msg msgEvent" style="margin-left:17ex"><table class="msgT"><tr><td valign="top"><div class="PathIndex PathIndexEvent">14</div></td><td><div class="PathNav"><a href="#Path13" title="Previous event (13)">&#x2190;</a></div></td></td><td>Calling 'TabDecorator::_DistributeTabSize'</td><td><div class="PathNav"><a href="#Path15" title="Next event (15)">&#x2192;</a></div></td></tr></table></div></td></tr>
504<tr><td class="num" id="LN397">397</td><td class="line"> </td></tr>
505<tr><td class="num" id="LN398">398</td><td class="line"> <span class='comment'>// finally, layout the buttons and text within the tab rect</span></td></tr>
506<tr><td class="num" id="LN399">399</td><td class="line"> <span class='keyword'>for</span> (int32 i = 0; i &lt; fTabList.CountItems(); i++) {</td></tr>
507<tr><td class="num" id="LN400">400</td><td class="line"> Decorator::Tab* tab = fTabList.ItemAt(i);</td></tr>
508<tr><td class="num" id="LN401">401</td><td class="line"> </td></tr>
509<tr><td class="num" id="LN402">402</td><td class="line"> <span class='keyword'>if</span> (i == 0)</td></tr>
510<tr><td class="num" id="LN403">403</td><td class="line"> fTitleBarRect = tab-&gt;tabRect;</td></tr>
511<tr><td class="num" id="LN404">404</td><td class="line"> <span class='keyword'>else</span></td></tr>
512<tr><td class="num" id="LN405">405</td><td class="line"> fTitleBarRect = fTitleBarRect | tab-&gt;tabRect;</td></tr>
513<tr><td class="num" id="LN406">406</td><td class="line"> </td></tr>
514<tr><td class="num" id="LN407">407</td><td class="line"> _LayoutTabItems(tab, tab-&gt;tabRect);</td></tr>
515<tr><td class="num" id="LN408">408</td><td class="line"> }</td></tr>
516<tr><td class="num" id="LN409">409</td><td class="line"> </td></tr>
517<tr><td class="num" id="LN410">410</td><td class="line"> fTabsRegion = fTitleBarRect;</td></tr>
518<tr><td class="num" id="LN411">411</td><td class="line">}</td></tr>
519<tr><td class="num" id="LN412">412</td><td class="line"> </td></tr>
520<tr><td class="num" id="LN413">413</td><td class="line"> </td></tr>
521<tr><td class="num" id="LN414">414</td><td class="line"><span class='keyword'>void</span></td></tr>
522<tr><td class="num" id="LN415">415</td><td class="line">TabDecorator::_DistributeTabSize(<span class='keyword'>float</span> delta)</td></tr>
523<tr><td class="num" id="LN416">416</td><td class="line">{</td></tr>
524<tr><td class="num" id="LN417">417</td><td class="line"> int32 tabCount = fTabList.CountItems();</td></tr>
525<tr><td class="num" id="LN418">418</td><td class="line"> <span class='macro'>ASSERT(tabCount &gt; 1)<span class='expansion'>(!(tabCount &gt; 1) ? _debuggerAssert("/home/haiku/haiku/haiku/src/servers/app/decorator/TabDecorator.cpp"<br>,418, "tabCount &gt; 1") : (int)0)</span></span>;</td></tr>
526<tr><td class="num" id="LN419">419</td><td class="line"> </td></tr>
527<tr><td class="num" id="LN420">420</td><td class="line"> <span class='keyword'>float</span> maxTabSize = 0;</td></tr>
528<tr><td class="num" id="LN421">421</td><td class="line"> <span class='keyword'>float</span> secMaxTabSize = 0;</td></tr>
529<tr><td class="num" id="LN422">422</td><td class="line"> int32 nTabsWithMaxSize = 0;</td></tr>
530<tr><td class="num" id="LN423">423</td><td class="line"> <span class='keyword'>for</span> (int32 i = 0; <span class="mrange">i &lt; tabCount</span>; i++) {</td></tr>
531<tr><td class="num"></td><td class="line"><div id="Path15" class="msg msgEvent" style="margin-left:27ex"><table class="msgT"><tr><td valign="top"><div class="PathIndex PathIndexEvent">15</div></td><td><div class="PathNav"><a href="#Path14" title="Previous event (14)">&#x2190;</a></div></td></td><td>Assuming 'i' is &gt;= 'tabCount'</td><td><div class="PathNav"><a href="#Path16" title="Next event (16)">&#x2192;</a></div></td></tr></table></div></td></tr>
532<tr><td class="num"></td><td class="line"><div id="Path16" class="msg msgControl" style="margin-left:9ex"><table class="msgT"><tr><td valign="top"><div class="PathIndex PathIndexControl">16</div></td><td><div class="PathNav"><a href="#Path15" title="Previous event (15)">&#x2190;</a></div></td></td><td>Loop condition is false. Execution continues on line 441</td><td><div class="PathNav"><a href="#Path17" title="Next event (17)">&#x2192;</a></div></td></tr></table></div></td></tr>
533<tr><td class="num" id="LN424">424</td><td class="line"> Decorator::Tab* tab = fTabList.ItemAt(i);</td></tr>
534<tr><td class="num" id="LN425">425</td><td class="line"> <span class='keyword'>if</span> (tab == <span class='macro'>NULL<span class='expansion'>__null</span></span>)</td></tr>
535<tr><td class="num" id="LN426">426</td><td class="line"> <span class='keyword'>continue</span>;</td></tr>
536<tr><td class="num" id="LN427">427</td><td class="line"> </td></tr>
537<tr><td class="num" id="LN428">428</td><td class="line"> <span class='keyword'>float</span> tabWidth = tab-&gt;tabRect.Width();</td></tr>
538<tr><td class="num" id="LN429">429</td><td class="line"> <span class='keyword'>if</span> (int_equal(maxTabSize, tabWidth)) {</td></tr>
539<tr><td class="num" id="LN430">430</td><td class="line"> nTabsWithMaxSize++;</td></tr>
540<tr><td class="num" id="LN431">431</td><td class="line"> <span class='keyword'>continue</span>;</td></tr>
541<tr><td class="num" id="LN432">432</td><td class="line"> }</td></tr>
542<tr><td class="num" id="LN433">433</td><td class="line"> <span class='keyword'>if</span> (maxTabSize &lt; tabWidth) {</td></tr>
543<tr><td class="num" id="LN434">434</td><td class="line"> secMaxTabSize = maxTabSize;</td></tr>
544<tr><td class="num" id="LN435">435</td><td class="line"> maxTabSize = tabWidth;</td></tr>
545<tr><td class="num" id="LN436">436</td><td class="line"> nTabsWithMaxSize = 1;</td></tr>
546<tr><td class="num" id="LN437">437</td><td class="line"> } <span class='keyword'>else</span> <span class='keyword'>if</span> (secMaxTabSize &lt;= tabWidth)</td></tr>
547<tr><td class="num" id="LN438">438</td><td class="line"> secMaxTabSize = tabWidth;</td></tr>
548<tr><td class="num" id="LN439">439</td><td class="line"> }</td></tr>
549<tr><td class="num" id="LN440">440</td><td class="line"> </td></tr>
550<tr><td class="num" id="LN441">441</td><td class="line"> <span class='keyword'>float</span> minus = ceilf(std::min(maxTabSize - secMaxTabSize, delta));</td></tr>
551<tr><td class="num" id="LN442">442</td><td class="line"> delta -= minus;</td></tr>
552<tr><td class="num" id="LN443">443</td><td class="line"> minus /= nTabsWithMaxSize;</td></tr>
553<tr><td class="num" id="LN444">444</td><td class="line"> </td></tr>
554<tr><td class="num" id="LN445">445</td><td class="line"> <span class="mrange">Decorator::Tab* previousTab</span> = <span class='macro'>NULL<span class='expansion'>__null</span></span>;</td></tr>
555<tr><td class="num"></td><td class="line"><div id="Path17" class="msg msgEvent" style="margin-left:9ex"><table class="msgT"><tr><td valign="top"><div class="PathIndex PathIndexEvent">17</div></td><td><div class="PathNav"><a href="#Path16" title="Previous event (16)">&#x2190;</a></div></td></td><td>'previousTab' initialized to a null pointer value</td><td><div class="PathNav"><a href="#Path18" title="Next event (18)">&#x2192;</a></div></td></tr></table></div></td></tr>
556<tr><td class="num" id="LN446">446</td><td class="line"> <span class='keyword'>for</span> (int32 i = 0; i &lt; tabCount; i++) {</td></tr>
557<tr><td class="num"></td><td class="line"><div id="Path18" class="msg msgControl" style="margin-left:9ex"><table class="msgT"><tr><td valign="top"><div class="PathIndex PathIndexControl">18</div></td><td><div class="PathNav"><a href="#Path17" title="Previous event (17)">&#x2190;</a></div></td></td><td>Loop condition is false. Execution continues on line 462</td><td><div class="PathNav"><a href="#Path19" title="Next event (19)">&#x2192;</a></div></td></tr></table></div></td></tr>
558<tr><td class="num" id="LN447">447</td><td class="line"> Decorator::Tab* tab = fTabList.ItemAt(i);</td></tr>
559<tr><td class="num" id="LN448">448</td><td class="line"> <span class='keyword'>if</span> (tab == <span class='macro'>NULL<span class='expansion'>__null</span></span>)</td></tr>
560<tr><td class="num" id="LN449">449</td><td class="line"> <span class='keyword'>continue</span>;</td></tr>
561<tr><td class="num" id="LN450">450</td><td class="line"> </td></tr>
562<tr><td class="num" id="LN451">451</td><td class="line"> <span class='keyword'>if</span> (int_equal(maxTabSize, tab-&gt;tabRect.Width()))</td></tr>
563<tr><td class="num" id="LN452">452</td><td class="line"> tab-&gt;tabRect.right -= minus;</td></tr>
564<tr><td class="num" id="LN453">453</td><td class="line"> </td></tr>
565<tr><td class="num" id="LN454">454</td><td class="line"> <span class='keyword'>if</span> (previousTab != <span class='macro'>NULL<span class='expansion'>__null</span></span>) {</td></tr>
566<tr><td class="num" id="LN455">455</td><td class="line"> <span class='keyword'>float</span> offsetX = previousTab-&gt;tabRect.right - tab-&gt;tabRect.left;</td></tr>
567<tr><td class="num" id="LN456">456</td><td class="line"> tab-&gt;tabRect.OffsetBy(offsetX, 0);</td></tr>
568<tr><td class="num" id="LN457">457</td><td class="line"> }</td></tr>
569<tr><td class="num" id="LN458">458</td><td class="line"> </td></tr>
570<tr><td class="num" id="LN459">459</td><td class="line"> previousTab = tab;</td></tr>
571<tr><td class="num" id="LN460">460</td><td class="line"> }</td></tr>
572<tr><td class="num" id="LN461">461</td><td class="line"> </td></tr>
573<tr><td class="num" id="LN462">462</td><td class="line"> <span class='keyword'>if</span> (delta &gt; 0) {</td></tr>
574<tr><td class="num"></td><td class="line"><div id="Path19" class="msg msgControl" style="margin-left:9ex"><table class="msgT"><tr><td valign="top"><div class="PathIndex PathIndexControl">19</div></td><td><div class="PathNav"><a href="#Path18" title="Previous event (18)">&#x2190;</a></div></td></td><td>Taking false branch</td><td><div class="PathNav"><a href="#EndPath" title="Next event (20)">&#x2192;</a></div></td></tr></table></div></td></tr>
575<tr><td class="num" id="LN463">463</td><td class="line"> _DistributeTabSize(delta);</td></tr>
576<tr><td class="num" id="LN464">464</td><td class="line"> <span class='keyword'>return</span>;</td></tr>
577<tr><td class="num" id="LN465">465</td><td class="line"> }</td></tr>
578<tr><td class="num" id="LN466">466</td><td class="line"> </td></tr>
579<tr><td class="num" id="LN467">467</td><td class="line"> <span class='comment'>// done</span></td></tr>
580<tr><td class="num" id="LN468">468</td><td class="line"> <span class="mrange">previousTab-&gt;tabRect.right = floorf(fFrame.right + fBorderWidth)</span>;</td></tr>
581<tr><td class="num"></td><td class="line"><div id="EndPath" class="msg msgEvent" style="margin-left:36ex"><table class="msgT"><tr><td valign="top"><div class="PathIndex PathIndexEvent">20</div></td><td><div class="PathNav"><a href="#Path19" title="Previous event (19)">&#x2190;</a></div></td></td><td>Dereference of null pointer</td></tr></table></div></td></tr>
582<tr><td class="num" id="LN469">469</td><td class="line"> </td></tr>
583<tr><td class="num" id="LN470">470</td><td class="line"> <span class='keyword'>for</span> (int32 i = 0; i &lt; tabCount; i++) {</td></tr>
584<tr><td class="num" id="LN471">471</td><td class="line"> Decorator::Tab* tab = fTabList.ItemAt(i);</td></tr>
585<tr><td class="num" id="LN472">472</td><td class="line"> <span class='keyword'>if</span> (tab == <span class='macro'>NULL<span class='expansion'>__null</span></span>)</td></tr>
586<tr><td class="num" id="LN473">473</td><td class="line"> <span class='keyword'>continue</span>;</td></tr>
587<tr><td class="num" id="LN474">474</td><td class="line"> </td></tr>
588<tr><td class="num" id="LN475">475</td><td class="line"> tab-&gt;tabOffset = uint32(tab-&gt;tabRect.left - fLeftBorder.left);</td></tr>
589<tr><td class="num" id="LN476">476</td><td class="line"> }</td></tr>
590<tr><td class="num" id="LN477">477</td><td class="line">}</td></tr>
591<tr><td class="num" id="LN478">478</td><td class="line"> </td></tr>
592<tr><td class="num" id="LN479">479</td><td class="line"> </td></tr>
593<tr><td class="num" id="LN480">480</td><td class="line"><span class='keyword'>void</span></td></tr>
594<tr><td class="num" id="LN481">481</td><td class="line">TabDecorator::_SetTitle(Decorator::Tab* tab, <span class='keyword'>const</span> <span class='keyword'>char</span>* string,</td></tr>
595<tr><td class="num" id="LN482">482</td><td class="line"> BRegion* updateRegion)</td></tr>
596<tr><td class="num" id="LN483">483</td><td class="line">{</td></tr>
597<tr><td class="num" id="LN484">484</td><td class="line"> <span class='comment'>// TODO: we could be much smarter about the update region</span></td></tr>
598<tr><td class="num" id="LN485">485</td><td class="line"> </td></tr>
599<tr><td class="num" id="LN486">486</td><td class="line"> BRect rect = TabRect((int32) 0) | TabRect(CountTabs() - 1);</td></tr>
600<tr><td class="num" id="LN487">487</td><td class="line"> <span class='comment'>// Get a rect of all the tabs</span></td></tr>
601<tr><td class="num" id="LN488">488</td><td class="line"> </td></tr>
602<tr><td class="num" id="LN489">489</td><td class="line"> _DoLayout();</td></tr>
603<tr><td class="num" id="LN490">490</td><td class="line"> </td></tr>
604<tr><td class="num" id="LN491">491</td><td class="line"> <span class='keyword'>if</span> (updateRegion == <span class='macro'>NULL<span class='expansion'>__null</span></span>)</td></tr>
605<tr><td class="num" id="LN492">492</td><td class="line"> <span class='keyword'>return</span>;</td></tr>
606<tr><td class="num" id="LN493">493</td><td class="line"> </td></tr>
607<tr><td class="num" id="LN494">494</td><td class="line"> rect = rect | TabRect(CountTabs() - 1);</td></tr>
608<tr><td class="num" id="LN495">495</td><td class="line"> <span class='comment'>// Update the rect to guarantee it updates all the tabs</span></td></tr>
609<tr><td class="num" id="LN496">496</td><td class="line"> </td></tr>
610<tr><td class="num" id="LN497">497</td><td class="line"> rect.bottom++;</td></tr>
611<tr><td class="num" id="LN498">498</td><td class="line"> <span class='comment'>// the border will look differently when the title is adjacent</span></td></tr>
612<tr><td class="num" id="LN499">499</td><td class="line"> </td></tr>
613<tr><td class="num" id="LN500">500</td><td class="line"> updateRegion-&gt;Include(rect);</td></tr>
614<tr><td class="num" id="LN501">501</td><td class="line">}</td></tr>
615<tr><td class="num" id="LN502">502</td><td class="line"> </td></tr>
616<tr><td class="num" id="LN503">503</td><td class="line"> </td></tr>
617<tr><td class="num" id="LN504">504</td><td class="line"><span class='keyword'>void</span></td></tr>
618<tr><td class="num" id="LN505">505</td><td class="line">TabDecorator::_MoveBy(BPoint offset)</td></tr>
619<tr><td class="num" id="LN506">506</td><td class="line">{</td></tr>
620<tr><td class="num" id="LN507">507</td><td class="line"> <span class='macro'>STRACE((<span class='string_literal'>"TabDecorator: Move By (%.1f, %.1f)\n"</span>, offset.x, offset.y))<span class='expansion'>;</span></span>;</td></tr>
621<tr><td class="num" id="LN508">508</td><td class="line"> </td></tr>
622<tr><td class="num" id="LN509">509</td><td class="line"> <span class='comment'>// Move all internal rectangles the appropriate amount</span></td></tr>
623<tr><td class="num" id="LN510">510</td><td class="line"> <span class='keyword'>for</span> (int32 i = 0; i &lt; fTabList.CountItems(); i++) {</td></tr>
624<tr><td class="num" id="LN511">511</td><td class="line"> Decorator::Tab* tab = fTabList.ItemAt(i);</td></tr>
625<tr><td class="num" id="LN512">512</td><td class="line"> tab-&gt;zoomRect.OffsetBy(offset);</td></tr>
626<tr><td class="num" id="LN513">513</td><td class="line"> tab-&gt;closeRect.OffsetBy(offset);</td></tr>
627<tr><td class="num" id="LN514">514</td><td class="line"> tab-&gt;tabRect.OffsetBy(offset);</td></tr>
628<tr><td class="num" id="LN515">515</td><td class="line"> }</td></tr>
629<tr><td class="num" id="LN516">516</td><td class="line"> </td></tr>
630<tr><td class="num" id="LN517">517</td><td class="line"> fFrame.OffsetBy(offset);</td></tr>
631<tr><td class="num" id="LN518">518</td><td class="line"> fTitleBarRect.OffsetBy(offset);</td></tr>
632<tr><td class="num" id="LN519">519</td><td class="line"> fTabsRegion.OffsetBy(offset);</td></tr>
633<tr><td class="num" id="LN520">520</td><td class="line"> fResizeRect.OffsetBy(offset);</td></tr>
634<tr><td class="num" id="LN521">521</td><td class="line"> fBorderRect.OffsetBy(offset);</td></tr>
635<tr><td class="num" id="LN522">522</td><td class="line"> </td></tr>
636<tr><td class="num" id="LN523">523</td><td class="line"> fLeftBorder.OffsetBy(offset);</td></tr>
637<tr><td class="num" id="LN524">524</td><td class="line"> fRightBorder.OffsetBy(offset);</td></tr>
638<tr><td class="num" id="LN525">525</td><td class="line"> fTopBorder.OffsetBy(offset);</td></tr>
639<tr><td class="num" id="LN526">526</td><td class="line"> fBottomBorder.OffsetBy(offset);</td></tr>
640<tr><td class="num" id="LN527">527</td><td class="line">}</td></tr>
641<tr><td class="num" id="LN528">528</td><td class="line"> </td></tr>
642<tr><td class="num" id="LN529">529</td><td class="line"> </td></tr>
643<tr><td class="num" id="LN530">530</td><td class="line"><span class='keyword'>void</span></td></tr>
644<tr><td class="num" id="LN531">531</td><td class="line">TabDecorator::_ResizeBy(BPoint offset, BRegion* dirty)</td></tr>
645<tr><td class="num" id="LN532">532</td><td class="line">{</td></tr>
646<tr><td class="num" id="LN533">533</td><td class="line"> <span class='macro'>STRACE((<span class='string_literal'>"TabDecorator: Resize By (%.1f, %.1f)\n"</span>, offset.x, offset.y))<span class='expansion'>;</span></span>;</td></tr>
647<tr><td class="num" id="LN534">534</td><td class="line"> </td></tr>
648<tr><td class="num" id="LN535">535</td><td class="line"> <span class='comment'>// Move all internal rectangles the appropriate amount</span></td></tr>
649<tr><td class="num" id="LN536">536</td><td class="line"> fFrame.right += offset.x;</td></tr>
650<tr><td class="num" id="LN537">537</td><td class="line"> fFrame.bottom += offset.y;</td></tr>
651<tr><td class="num" id="LN538">538</td><td class="line"> </td></tr>
652<tr><td class="num" id="LN539">539</td><td class="line"> <span class='comment'>// Handle invalidation of resize rect</span></td></tr>
653<tr><td class="num" id="LN540">540</td><td class="line"> <span class='keyword'>if</span> (dirty != <span class='macro'>NULL<span class='expansion'>__null</span></span> &amp;&amp; !(fTopTab-&gt;flags &amp; B_NOT_RESIZABLE)) {</td></tr>
654<tr><td class="num" id="LN541">541</td><td class="line"> BRect realResizeRect;</td></tr>
655<tr><td class="num" id="LN542">542</td><td class="line"> <span class='keyword'>switch</span> ((<span class='keyword'>int</span>)fTopTab-&gt;look) {</td></tr>
656<tr><td class="num" id="LN543">543</td><td class="line"> <span class='keyword'>case</span> B_DOCUMENT_WINDOW_LOOK:</td></tr>
657<tr><td class="num" id="LN544">544</td><td class="line"> realResizeRect = fResizeRect;</td></tr>
658<tr><td class="num" id="LN545">545</td><td class="line"> <span class='comment'>// Resize rect at old location</span></td></tr>
659<tr><td class="num" id="LN546">546</td><td class="line"> dirty-&gt;Include(realResizeRect);</td></tr>
660<tr><td class="num" id="LN547">547</td><td class="line"> realResizeRect.OffsetBy(offset);</td></tr>
661<tr><td class="num" id="LN548">548</td><td class="line"> <span class='comment'>// Resize rect at new location</span></td></tr>
662<tr><td class="num" id="LN549">549</td><td class="line"> dirty-&gt;Include(realResizeRect);</td></tr>
663<tr><td class="num" id="LN550">550</td><td class="line"> <span class='keyword'>break</span>;</td></tr>
664<tr><td class="num" id="LN551">551</td><td class="line"> </td></tr>
665<tr><td class="num" id="LN552">552</td><td class="line"> <span class='keyword'>case</span> B_TITLED_WINDOW_LOOK:</td></tr>
666<tr><td class="num" id="LN553">553</td><td class="line"> <span class='keyword'>case</span> B_FLOATING_WINDOW_LOOK:</td></tr>
667<tr><td class="num" id="LN554">554</td><td class="line"> <span class='keyword'>case</span> B_MODAL_WINDOW_LOOK:</td></tr>
668<tr><td class="num" id="LN555">555</td><td class="line"> <span class='keyword'>case</span> kLeftTitledWindowLook:</td></tr>
669<tr><td class="num" id="LN556">556</td><td class="line"> <span class='comment'>// The bottom border resize line</span></td></tr>
670<tr><td class="num" id="LN557">557</td><td class="line"> realResizeRect.Set(fRightBorder.right - kBorderResizeLength,</td></tr>
671<tr><td class="num" id="LN558">558</td><td class="line"> fBottomBorder.top,</td></tr>
672<tr><td class="num" id="LN559">559</td><td class="line"> fRightBorder.right - kBorderResizeLength,</td></tr>
673<tr><td class="num" id="LN560">560</td><td class="line"> fBottomBorder.bottom - 1);</td></tr>
674<tr><td class="num" id="LN561">561</td><td class="line"> <span class='comment'>// Old location</span></td></tr>
675<tr><td class="num" id="LN562">562</td><td class="line"> dirty-&gt;Include(realResizeRect);</td></tr>
676<tr><td class="num" id="LN563">563</td><td class="line"> realResizeRect.OffsetBy(offset);</td></tr>
677<tr><td class="num" id="LN564">564</td><td class="line"> <span class='comment'>// New location</span></td></tr>
678<tr><td class="num" id="LN565">565</td><td class="line"> dirty-&gt;Include(realResizeRect);</td></tr>
679<tr><td class="num" id="LN566">566</td><td class="line"> </td></tr>
680<tr><td class="num" id="LN567">567</td><td class="line"> <span class='comment'>// The right border resize line</span></td></tr>
681<tr><td class="num" id="LN568">568</td><td class="line"> realResizeRect.Set(fRightBorder.left,</td></tr>
682<tr><td class="num" id="LN569">569</td><td class="line"> fBottomBorder.bottom - kBorderResizeLength,</td></tr>
683<tr><td class="num" id="LN570">570</td><td class="line"> fRightBorder.right - 1,</td></tr>
684<tr><td class="num" id="LN571">571</td><td class="line"> fBottomBorder.bottom - kBorderResizeLength);</td></tr>
685<tr><td class="num" id="LN572">572</td><td class="line"> <span class='comment'>// Old location</span></td></tr>
686<tr><td class="num" id="LN573">573</td><td class="line"> dirty-&gt;Include(realResizeRect);</td></tr>
687<tr><td class="num" id="LN574">574</td><td class="line"> realResizeRect.OffsetBy(offset);</td></tr>
688<tr><td class="num" id="LN575">575</td><td class="line"> <span class='comment'>// New location</span></td></tr>
689<tr><td class="num" id="LN576">576</td><td class="line"> dirty-&gt;Include(realResizeRect);</td></tr>
690<tr><td class="num" id="LN577">577</td><td class="line"> <span class='keyword'>break</span>;</td></tr>
691<tr><td class="num" id="LN578">578</td><td class="line"> </td></tr>
692<tr><td class="num" id="LN579">579</td><td class="line"> <span class='keyword'>default</span>:</td></tr>
693<tr><td class="num" id="LN580">580</td><td class="line"> <span class='keyword'>break</span>;</td></tr>
694<tr><td class="num" id="LN581">581</td><td class="line"> }</td></tr>
695<tr><td class="num" id="LN582">582</td><td class="line"> }</td></tr>
696<tr><td class="num" id="LN583">583</td><td class="line"> </td></tr>
697<tr><td class="num" id="LN584">584</td><td class="line"> fResizeRect.OffsetBy(offset);</td></tr>
698<tr><td class="num" id="LN585">585</td><td class="line"> </td></tr>
699<tr><td class="num" id="LN586">586</td><td class="line"> fBorderRect.right += offset.x;</td></tr>
700<tr><td class="num" id="LN587">587</td><td class="line"> fBorderRect.bottom += offset.y;</td></tr>
701<tr><td class="num" id="LN588">588</td><td class="line"> </td></tr>
702<tr><td class="num" id="LN589">589</td><td class="line"> fLeftBorder.bottom += offset.y;</td></tr>
703<tr><td class="num" id="LN590">590</td><td class="line"> fTopBorder.right += offset.x;</td></tr>
704<tr><td class="num" id="LN591">591</td><td class="line"> </td></tr>
705<tr><td class="num" id="LN592">592</td><td class="line"> fRightBorder.OffsetBy(offset.x, 0.0);</td></tr>
706<tr><td class="num" id="LN593">593</td><td class="line"> fRightBorder.bottom += offset.y;</td></tr>
707<tr><td class="num" id="LN594">594</td><td class="line"> </td></tr>
708<tr><td class="num" id="LN595">595</td><td class="line"> fBottomBorder.OffsetBy(0.0, offset.y);</td></tr>
709<tr><td class="num" id="LN596">596</td><td class="line"> fBottomBorder.right += offset.x;</td></tr>
710<tr><td class="num" id="LN597">597</td><td class="line"> </td></tr>
711<tr><td class="num" id="LN598">598</td><td class="line"> <span class='keyword'>if</span> (dirty) {</td></tr>
712<tr><td class="num" id="LN599">599</td><td class="line"> <span class='keyword'>if</span> (offset.x &gt; 0.0) {</td></tr>
713<tr><td class="num" id="LN600">600</td><td class="line"> BRect t(fRightBorder.left - offset.x, fTopBorder.top,</td></tr>
714<tr><td class="num" id="LN601">601</td><td class="line"> fRightBorder.right, fTopBorder.bottom);</td></tr>
715<tr><td class="num" id="LN602">602</td><td class="line"> dirty-&gt;Include(t);</td></tr>
716<tr><td class="num" id="LN603">603</td><td class="line"> t.Set(fRightBorder.left - offset.x, fBottomBorder.top,</td></tr>
717<tr><td class="num" id="LN604">604</td><td class="line"> fRightBorder.right, fBottomBorder.bottom);</td></tr>
718<tr><td class="num" id="LN605">605</td><td class="line"> dirty-&gt;Include(t);</td></tr>
719<tr><td class="num" id="LN606">606</td><td class="line"> dirty-&gt;Include(fRightBorder);</td></tr>
720<tr><td class="num" id="LN607">607</td><td class="line"> } <span class='keyword'>else</span> <span class='keyword'>if</span> (offset.x &lt; 0.0) {</td></tr>
721<tr><td class="num" id="LN608">608</td><td class="line"> dirty-&gt;Include(BRect(fRightBorder.left, fTopBorder.top,</td></tr>
722<tr><td class="num" id="LN609">609</td><td class="line"> fRightBorder.right, fBottomBorder.bottom));</td></tr>
723<tr><td class="num" id="LN610">610</td><td class="line"> }</td></tr>
724<tr><td class="num" id="LN611">611</td><td class="line"> <span class='keyword'>if</span> (offset.y &gt; 0.0) {</td></tr>
725<tr><td class="num" id="LN612">612</td><td class="line"> BRect t(fLeftBorder.left, fLeftBorder.bottom - offset.y,</td></tr>
726<tr><td class="num" id="LN613">613</td><td class="line"> fLeftBorder.right, fLeftBorder.bottom);</td></tr>
727<tr><td class="num" id="LN614">614</td><td class="line"> dirty-&gt;Include(t);</td></tr>
728<tr><td class="num" id="LN615">615</td><td class="line"> t.Set(fRightBorder.left, fRightBorder.bottom - offset.y,</td></tr>
729<tr><td class="num" id="LN616">616</td><td class="line"> fRightBorder.right, fRightBorder.bottom);</td></tr>
730<tr><td class="num" id="LN617">617</td><td class="line"> dirty-&gt;Include(t);</td></tr>
731<tr><td class="num" id="LN618">618</td><td class="line"> dirty-&gt;Include(fBottomBorder);</td></tr>
732<tr><td class="num" id="LN619">619</td><td class="line"> } <span class='keyword'>else</span> <span class='keyword'>if</span> (offset.y &lt; 0.0) {</td></tr>
733<tr><td class="num" id="LN620">620</td><td class="line"> dirty-&gt;Include(fBottomBorder);</td></tr>
734<tr><td class="num" id="LN621">621</td><td class="line"> }</td></tr>
735<tr><td class="num" id="LN622">622</td><td class="line"> }</td></tr>
736<tr><td class="num" id="LN623">623</td><td class="line"> </td></tr>
737<tr><td class="num" id="LN624">624</td><td class="line"> <span class='comment'>// resize tab and layout tab items</span></td></tr>
738<tr><td class="num" id="LN625">625</td><td class="line"> <span class='keyword'>if</span> (fTitleBarRect.IsValid()) {</td></tr>
739<tr><td class="num" id="LN626">626</td><td class="line"> <span class='keyword'>if</span> (fTabList.CountItems() &gt; 1) {</td></tr>
740<tr><td class="num" id="LN627">627</td><td class="line"> _DoTabLayout();</td></tr>
741<tr><td class="num" id="LN628">628</td><td class="line"> <span class='keyword'>if</span> (dirty != <span class='macro'>NULL<span class='expansion'>__null</span></span>)</td></tr>
742<tr><td class="num" id="LN629">629</td><td class="line"> dirty-&gt;Include(fTitleBarRect);</td></tr>
743<tr><td class="num" id="LN630">630</td><td class="line"> <span class='keyword'>return</span>;</td></tr>
744<tr><td class="num" id="LN631">631</td><td class="line"> }</td></tr>
745<tr><td class="num" id="LN632">632</td><td class="line"> </td></tr>
746<tr><td class="num" id="LN633">633</td><td class="line"> Decorator::Tab* tab = _TabAt(0);</td></tr>
747<tr><td class="num" id="LN634">634</td><td class="line"> BRect&amp; tabRect = tab-&gt;tabRect;</td></tr>
748<tr><td class="num" id="LN635">635</td><td class="line"> BRect oldTabRect(tabRect);</td></tr>
749<tr><td class="num" id="LN636">636</td><td class="line"> </td></tr>
750<tr><td class="num" id="LN637">637</td><td class="line"> <span class='keyword'>float</span> tabSize;</td></tr>
751<tr><td class="num" id="LN638">638</td><td class="line"> <span class='keyword'>float</span> tabOffset = _SingleTabOffsetAndSize(tabSize);</td></tr>
752<tr><td class="num" id="LN639">639</td><td class="line"> </td></tr>
753<tr><td class="num" id="LN640">640</td><td class="line"> <span class='keyword'>float</span> delta = tabOffset - tab-&gt;tabOffset;</td></tr>
754<tr><td class="num" id="LN641">641</td><td class="line"> tab-&gt;tabOffset = (uint32)tabOffset;</td></tr>
755<tr><td class="num" id="LN642">642</td><td class="line"> <span class='keyword'>if</span> (fTopTab-&gt;look != kLeftTitledWindowLook)</td></tr>
756<tr><td class="num" id="LN643">643</td><td class="line"> tabRect.OffsetBy(delta, 0.0);</td></tr>
757<tr><td class="num" id="LN644">644</td><td class="line"> <span class='keyword'>else</span></td></tr>
758<tr><td class="num" id="LN645">645</td><td class="line"> tabRect.OffsetBy(0.0, delta);</td></tr>
759<tr><td class="num" id="LN646">646</td><td class="line"> </td></tr>
760<tr><td class="num" id="LN647">647</td><td class="line"> <span class='keyword'>if</span> (tabSize &lt; tab-&gt;minTabSize)</td></tr>
761<tr><td class="num" id="LN648">648</td><td class="line"> tabSize = tab-&gt;minTabSize;</td></tr>
762<tr><td class="num" id="LN649">649</td><td class="line"> <span class='keyword'>if</span> (tabSize &gt; tab-&gt;maxTabSize)</td></tr>
763<tr><td class="num" id="LN650">650</td><td class="line"> tabSize = tab-&gt;maxTabSize;</td></tr>
764<tr><td class="num" id="LN651">651</td><td class="line"> </td></tr>
765<tr><td class="num" id="LN652">652</td><td class="line"> <span class='keyword'>if</span> (fTopTab-&gt;look != kLeftTitledWindowLook</td></tr>
766<tr><td class="num" id="LN653">653</td><td class="line"> &amp;&amp; tabSize != tabRect.Width()) {</td></tr>
767<tr><td class="num" id="LN654">654</td><td class="line"> tabRect.right = tabRect.left + tabSize;</td></tr>
768<tr><td class="num" id="LN655">655</td><td class="line"> } <span class='keyword'>else</span> <span class='keyword'>if</span> (fTopTab-&gt;look == kLeftTitledWindowLook</td></tr>
769<tr><td class="num" id="LN656">656</td><td class="line"> &amp;&amp; tabSize != tabRect.Height()) {</td></tr>
770<tr><td class="num" id="LN657">657</td><td class="line"> tabRect.bottom = tabRect.top + tabSize;</td></tr>
771<tr><td class="num" id="LN658">658</td><td class="line"> }</td></tr>
772<tr><td class="num" id="LN659">659</td><td class="line"> </td></tr>
773<tr><td class="num" id="LN660">660</td><td class="line"> <span class='keyword'>if</span> (oldTabRect != tabRect) {</td></tr>
774<tr><td class="num" id="LN661">661</td><td class="line"> _LayoutTabItems(tab, tabRect);</td></tr>
775<tr><td class="num" id="LN662">662</td><td class="line"> </td></tr>
776<tr><td class="num" id="LN663">663</td><td class="line"> <span class='keyword'>if</span> (dirty) {</td></tr>
777<tr><td class="num" id="LN664">664</td><td class="line"> <span class='comment'>// NOTE: the tab rect becoming smaller only would</span></td></tr>
778<tr><td class="num" id="LN665">665</td><td class="line"> <span class='comment'>// handled be the Desktop anyways, so it is sufficient</span></td></tr>
779<tr><td class="num" id="LN666">666</td><td class="line"> <span class='comment'>// to include it into the dirty region in it's</span></td></tr>
780<tr><td class="num" id="LN667">667</td><td class="line"> <span class='comment'>// final state</span></td></tr>
781<tr><td class="num" id="LN668">668</td><td class="line"> BRect redraw(tabRect);</td></tr>
782<tr><td class="num" id="LN669">669</td><td class="line"> <span class='keyword'>if</span> (delta != 0.0) {</td></tr>
783<tr><td class="num" id="LN670">670</td><td class="line"> redraw = redraw | oldTabRect;</td></tr>
784<tr><td class="num" id="LN671">671</td><td class="line"> <span class='keyword'>if</span> (fTopTab-&gt;look != kLeftTitledWindowLook)</td></tr>
785<tr><td class="num" id="LN672">672</td><td class="line"> redraw.bottom++;</td></tr>
786<tr><td class="num" id="LN673">673</td><td class="line"> <span class='keyword'>else</span></td></tr>
787<tr><td class="num" id="LN674">674</td><td class="line"> redraw.right++;</td></tr>
788<tr><td class="num" id="LN675">675</td><td class="line"> }</td></tr>
789<tr><td class="num" id="LN676">676</td><td class="line"> dirty-&gt;Include(redraw);</td></tr>
790<tr><td class="num" id="LN677">677</td><td class="line"> }</td></tr>
791<tr><td class="num" id="LN678">678</td><td class="line"> }</td></tr>
792<tr><td class="num" id="LN679">679</td><td class="line"> fTitleBarRect = tabRect;</td></tr>
793<tr><td class="num" id="LN680">680</td><td class="line"> fTabsRegion = fTitleBarRect;</td></tr>
794<tr><td class="num" id="LN681">681</td><td class="line"> }</td></tr>
795<tr><td class="num" id="LN682">682</td><td class="line">}</td></tr>
796<tr><td class="num" id="LN683">683</td><td class="line"> </td></tr>
797<tr><td class="num" id="LN684">684</td><td class="line"> </td></tr>
798<tr><td class="num" id="LN685">685</td><td class="line"><span class='keyword'>void</span></td></tr>
799<tr><td class="num" id="LN686">686</td><td class="line">TabDecorator::_SetFocus(Decorator::Tab* tab)</td></tr>
800<tr><td class="num" id="LN687">687</td><td class="line">{</td></tr>
801<tr><td class="num" id="LN688">688</td><td class="line"> Decorator::Tab* decoratorTab = <span class='keyword'>static_cast</span>&lt;Decorator::Tab*&gt;(tab);</td></tr>
802<tr><td class="num" id="LN689">689</td><td class="line"> </td></tr>
803<tr><td class="num" id="LN690">690</td><td class="line"> decoratorTab-&gt;buttonFocus = IsFocus(tab)</td></tr>
804<tr><td class="num" id="LN691">691</td><td class="line"> || ((decoratorTab-&gt;look == B_FLOATING_WINDOW_LOOK</td></tr>
805<tr><td class="num" id="LN692">692</td><td class="line"> || decoratorTab-&gt;look == kLeftTitledWindowLook)</td></tr>
806<tr><td class="num" id="LN693">693</td><td class="line"> &amp;&amp; (decoratorTab-&gt;flags &amp; B_AVOID_FOCUS) != 0);</td></tr>
807<tr><td class="num" id="LN694">694</td><td class="line"> <span class='keyword'>if</span> (CountTabs() &gt; 1)</td></tr>
808<tr><td class="num" id="LN695">695</td><td class="line"> _LayoutTabItems(decoratorTab, decoratorTab-&gt;tabRect);</td></tr>
809<tr><td class="num" id="LN696">696</td><td class="line">}</td></tr>
810<tr><td class="num" id="LN697">697</td><td class="line"> </td></tr>
811<tr><td class="num" id="LN698">698</td><td class="line"> </td></tr>
812<tr><td class="num" id="LN699">699</td><td class="line"><span class='keyword'>bool</span></td></tr>
813<tr><td class="num" id="LN700">700</td><td class="line">TabDecorator::_SetTabLocation(Decorator::Tab* _tab, <span class='keyword'>float</span> location,</td></tr>
814<tr><td class="num" id="LN701">701</td><td class="line"> <span class='keyword'>bool</span> isShifting, BRegion* updateRegion)</td></tr>
815<tr><td class="num" id="LN702">702</td><td class="line">{</td></tr>
816<tr><td class="num" id="LN703">703</td><td class="line"> <span class='macro'>STRACE((<span class='string_literal'>"TabDecorator: Set Tab Location(%.1f)\n"</span>, location))<span class='expansion'>;</span></span>;</td></tr>
817<tr><td class="num" id="LN704">704</td><td class="line"> </td></tr>
818<tr><td class="num" id="LN705">705</td><td class="line"> <span class='keyword'>if</span> (CountTabs() &gt; 1) {</td></tr>
819<tr><td class="num" id="LN706">706</td><td class="line"> <span class='keyword'>if</span> (isShifting == <span class='keyword'>false</span>) {</td></tr>
820<tr><td class="num" id="LN707">707</td><td class="line"> _DoTabLayout();</td></tr>
821<tr><td class="num" id="LN708">708</td><td class="line"> <span class='keyword'>if</span> (updateRegion != <span class='macro'>NULL<span class='expansion'>__null</span></span>)</td></tr>
822<tr><td class="num" id="LN709">709</td><td class="line"> updateRegion-&gt;Include(fTitleBarRect);</td></tr>
823<tr><td class="num" id="LN710">710</td><td class="line"> </td></tr>
824<tr><td class="num" id="LN711">711</td><td class="line"> fOldMovingTab = BRect(0, 0, -1, -1);</td></tr>
825<tr><td class="num" id="LN712">712</td><td class="line"> <span class='keyword'>return</span> <span class='keyword'>true</span>;</td></tr>
826<tr><td class="num" id="LN713">713</td><td class="line"> } <span class='keyword'>else</span> {</td></tr>
827<tr><td class="num" id="LN714">714</td><td class="line"> <span class='keyword'>if</span> (fOldMovingTab.IsValid() == <span class='keyword'>false</span>)</td></tr>
828<tr><td class="num" id="LN715">715</td><td class="line"> fOldMovingTab = _tab-&gt;tabRect;</td></tr>
829<tr><td class="num" id="LN716">716</td><td class="line"> }</td></tr>
830<tr><td class="num" id="LN717">717</td><td class="line"> }</td></tr>
831<tr><td class="num" id="LN718">718</td><td class="line"> </td></tr>
832<tr><td class="num" id="LN719">719</td><td class="line"> Decorator::Tab* tab = <span class='keyword'>static_cast</span>&lt;Decorator::Tab*&gt;(_tab);</td></tr>
833<tr><td class="num" id="LN720">720</td><td class="line"> BRect&amp; tabRect = tab-&gt;tabRect;</td></tr>
834<tr><td class="num" id="LN721">721</td><td class="line"> <span class='keyword'>if</span> (tabRect.IsValid() == <span class='keyword'>false</span>)</td></tr>
835<tr><td class="num" id="LN722">722</td><td class="line"> <span class='keyword'>return</span> <span class='keyword'>false</span>;</td></tr>
836<tr><td class="num" id="LN723">723</td><td class="line"> </td></tr>
837<tr><td class="num" id="LN724">724</td><td class="line"> <span class='keyword'>if</span> (location &lt; 0)</td></tr>
838<tr><td class="num" id="LN725">725</td><td class="line"> location = 0;</td></tr>
839<tr><td class="num" id="LN726">726</td><td class="line"> </td></tr>
840<tr><td class="num" id="LN727">727</td><td class="line"> <span class='keyword'>float</span> maxLocation</td></tr>
841<tr><td class="num" id="LN728">728</td><td class="line"> = fRightBorder.right - fLeftBorder.left - tabRect.Width();</td></tr>
842<tr><td class="num" id="LN729">729</td><td class="line"> <span class='keyword'>if</span> (CountTabs() &gt; 1)</td></tr>
843<tr><td class="num" id="LN730">730</td><td class="line"> maxLocation = fTitleBarRect.right - fLeftBorder.left - tabRect.Width();</td></tr>
844<tr><td class="num" id="LN731">731</td><td class="line"> </td></tr>
845<tr><td class="num" id="LN732">732</td><td class="line"> <span class='keyword'>if</span> (location &gt; maxLocation)</td></tr>
846<tr><td class="num" id="LN733">733</td><td class="line"> location = maxLocation;</td></tr>
847<tr><td class="num" id="LN734">734</td><td class="line"> </td></tr>
848<tr><td class="num" id="LN735">735</td><td class="line"> <span class='keyword'>float</span> delta = floor(location - tab-&gt;tabOffset);</td></tr>
849<tr><td class="num" id="LN736">736</td><td class="line"> <span class='keyword'>if</span> (delta == 0.0)</td></tr>
850<tr><td class="num" id="LN737">737</td><td class="line"> <span class='keyword'>return</span> <span class='keyword'>false</span>;</td></tr>
851<tr><td class="num" id="LN738">738</td><td class="line"> </td></tr>
852<tr><td class="num" id="LN739">739</td><td class="line"> <span class='comment'>// redraw old rect (1 pixel on the border must also be updated)</span></td></tr>
853<tr><td class="num" id="LN740">740</td><td class="line"> BRect rect(tabRect);</td></tr>
854<tr><td class="num" id="LN741">741</td><td class="line"> rect.bottom++;</td></tr>
855<tr><td class="num" id="LN742">742</td><td class="line"> <span class='keyword'>if</span> (updateRegion != <span class='macro'>NULL<span class='expansion'>__null</span></span>)</td></tr>
856<tr><td class="num" id="LN743">743</td><td class="line"> updateRegion-&gt;Include(rect);</td></tr>
857<tr><td class="num" id="LN744">744</td><td class="line"> </td></tr>
858<tr><td class="num" id="LN745">745</td><td class="line"> tabRect.OffsetBy(delta, 0);</td></tr>
859<tr><td class="num" id="LN746">746</td><td class="line"> tab-&gt;tabOffset = (int32)location;</td></tr>
860<tr><td class="num" id="LN747">747</td><td class="line"> _LayoutTabItems(_tab, tabRect);</td></tr>
861<tr><td class="num" id="LN748">748</td><td class="line"> tab-&gt;tabLocation = maxLocation &gt; 0.0 ? tab-&gt;tabOffset / maxLocation : 0.0;</td></tr>
862<tr><td class="num" id="LN749">749</td><td class="line"> </td></tr>
863<tr><td class="num" id="LN750">750</td><td class="line"> <span class='keyword'>if</span> (fTabList.CountItems() == 1)</td></tr>
864<tr><td class="num" id="LN751">751</td><td class="line"> fTitleBarRect = tabRect;</td></tr>
865<tr><td class="num" id="LN752">752</td><td class="line"> </td></tr>
866<tr><td class="num" id="LN753">753</td><td class="line"> _CalculateTabsRegion();</td></tr>
867<tr><td class="num" id="LN754">754</td><td class="line"> </td></tr>
868<tr><td class="num" id="LN755">755</td><td class="line"> <span class='comment'>// redraw new rect as well</span></td></tr>
869<tr><td class="num" id="LN756">756</td><td class="line"> rect = tabRect;</td></tr>
870<tr><td class="num" id="LN757">757</td><td class="line"> rect.bottom++;</td></tr>
871<tr><td class="num" id="LN758">758</td><td class="line"> <span class='keyword'>if</span> (updateRegion != <span class='macro'>NULL<span class='expansion'>__null</span></span>)</td></tr>
872<tr><td class="num" id="LN759">759</td><td class="line"> updateRegion-&gt;Include(rect);</td></tr>
873<tr><td class="num" id="LN760">760</td><td class="line"> </td></tr>
874<tr><td class="num" id="LN761">761</td><td class="line"> <span class='keyword'>return</span> <span class='keyword'>true</span>;</td></tr>
875<tr><td class="num" id="LN762">762</td><td class="line">}</td></tr>
876<tr><td class="num" id="LN763">763</td><td class="line"> </td></tr>
877<tr><td class="num" id="LN764">764</td><td class="line"> </td></tr>
878<tr><td class="num" id="LN765">765</td><td class="line"><span class='keyword'>bool</span></td></tr>
879<tr><td class="num" id="LN766">766</td><td class="line">TabDecorator::_SetSettings(<span class='keyword'>const</span> BMessage&amp; settings, BRegion* updateRegion)</td></tr>
880<tr><td class="num" id="LN767">767</td><td class="line">{</td></tr>
881<tr><td class="num" id="LN768">768</td><td class="line"> <span class='keyword'>float</span> tabLocation;</td></tr>
882<tr><td class="num" id="LN769">769</td><td class="line"> <span class='keyword'>bool</span> modified = <span class='keyword'>false</span>;</td></tr>
883<tr><td class="num" id="LN770">770</td><td class="line"> <span class='keyword'>for</span> (int32 i = 0; i &lt; fTabList.CountItems(); i++) {</td></tr>
884<tr><td class="num" id="LN771">771</td><td class="line"> <span class='keyword'>if</span> (settings.FindFloat(<span class='string_literal'>"tab location"</span>, i, &amp;tabLocation) != <span class='macro'>B_OK<span class='expansion'>((int)0)</span></span>)</td></tr>
885<tr><td class="num" id="LN772">772</td><td class="line"> <span class='keyword'>return</span> <span class='keyword'>false</span>;</td></tr>
886<tr><td class="num" id="LN773">773</td><td class="line"> modified |= SetTabLocation(i, tabLocation, updateRegion);</td></tr>
887<tr><td class="num" id="LN774">774</td><td class="line"> }</td></tr>
888<tr><td class="num" id="LN775">775</td><td class="line"> <span class='keyword'>return</span> modified;</td></tr>
889<tr><td class="num" id="LN776">776</td><td class="line">}</td></tr>
890<tr><td class="num" id="LN777">777</td><td class="line"> </td></tr>
891<tr><td class="num" id="LN778">778</td><td class="line"> </td></tr>
892<tr><td class="num" id="LN779">779</td><td class="line"><span class='keyword'>bool</span></td></tr>
893<tr><td class="num" id="LN780">780</td><td class="line">TabDecorator::_AddTab(DesktopSettings&amp; settings, int32 index,</td></tr>
894<tr><td class="num" id="LN781">781</td><td class="line"> BRegion* updateRegion)</td></tr>
895<tr><td class="num" id="LN782">782</td><td class="line">{</td></tr>
896<tr><td class="num" id="LN783">783</td><td class="line"> _UpdateFont(settings);</td></tr>
897<tr><td class="num" id="LN784">784</td><td class="line"> </td></tr>
898<tr><td class="num" id="LN785">785</td><td class="line"> _DoLayout();</td></tr>
899<tr><td class="num" id="LN786">786</td><td class="line"> <span class='keyword'>if</span> (updateRegion != <span class='macro'>NULL<span class='expansion'>__null</span></span>)</td></tr>
900<tr><td class="num" id="LN787">787</td><td class="line"> updateRegion-&gt;Include(fTitleBarRect);</td></tr>
901<tr><td class="num" id="LN788">788</td><td class="line"> <span class='keyword'>return</span> <span class='keyword'>true</span>;</td></tr>
902<tr><td class="num" id="LN789">789</td><td class="line">}</td></tr>
903<tr><td class="num" id="LN790">790</td><td class="line"> </td></tr>
904<tr><td class="num" id="LN791">791</td><td class="line"> </td></tr>
905<tr><td class="num" id="LN792">792</td><td class="line"><span class='keyword'>bool</span></td></tr>
906<tr><td class="num" id="LN793">793</td><td class="line">TabDecorator::_RemoveTab(int32 index, BRegion* updateRegion)</td></tr>
907<tr><td class="num" id="LN794">794</td><td class="line">{</td></tr>
908<tr><td class="num" id="LN795">795</td><td class="line"> BRect oldTitle = fTitleBarRect;</td></tr>
909<tr><td class="num" id="LN796">796</td><td class="line"> <span class="mrange">_DoLayout()</span>;</td></tr>
910<tr><td class="num"></td><td class="line"><div id="Path1" class="msg msgEvent" style="margin-left:9ex"><table class="msgT"><tr><td valign="top"><div class="PathIndex PathIndexEvent">1</div></td><td>Calling 'TabDecorator::_DoLayout'</td><td><div class="PathNav"><a href="#Path2" title="Next event (2)">&#x2192;</a></div></td></tr></table></div></td></tr>
911<tr><td class="num" id="LN797">797</td><td class="line"> <span class='keyword'>if</span> (updateRegion != <span class='macro'>NULL<span class='expansion'>__null</span></span>) {</td></tr>
912<tr><td class="num" id="LN798">798</td><td class="line"> updateRegion-&gt;Include(oldTitle);</td></tr>
913<tr><td class="num" id="LN799">799</td><td class="line"> updateRegion-&gt;Include(fTitleBarRect);</td></tr>
914<tr><td class="num" id="LN800">800</td><td class="line"> }</td></tr>
915<tr><td class="num" id="LN801">801</td><td class="line"> <span class='keyword'>return</span> <span class='keyword'>true</span>;</td></tr>
916<tr><td class="num" id="LN802">802</td><td class="line">}</td></tr>
917<tr><td class="num" id="LN803">803</td><td class="line"> </td></tr>
918<tr><td class="num" id="LN804">804</td><td class="line"> </td></tr>
919<tr><td class="num" id="LN805">805</td><td class="line"><span class='keyword'>bool</span></td></tr>
920<tr><td class="num" id="LN806">806</td><td class="line">TabDecorator::_MoveTab(int32 from, int32 to, <span class='keyword'>bool</span> isMoving,</td></tr>
921<tr><td class="num" id="LN807">807</td><td class="line"> BRegion* updateRegion)</td></tr>
922<tr><td class="num" id="LN808">808</td><td class="line">{</td></tr>
923<tr><td class="num" id="LN809">809</td><td class="line"> Decorator::Tab* toTab = _TabAt(to);</td></tr>
924<tr><td class="num" id="LN810">810</td><td class="line"> <span class='keyword'>if</span> (toTab == <span class='macro'>NULL<span class='expansion'>__null</span></span>)</td></tr>
925<tr><td class="num" id="LN811">811</td><td class="line"> <span class='keyword'>return</span> <span class='keyword'>false</span>;</td></tr>
926<tr><td class="num" id="LN812">812</td><td class="line"> </td></tr>
927<tr><td class="num" id="LN813">813</td><td class="line"> <span class='keyword'>if</span> (from &lt; to) {</td></tr>
928<tr><td class="num" id="LN814">814</td><td class="line"> fOldMovingTab.OffsetBy(toTab-&gt;tabRect.Width(), 0);</td></tr>
929<tr><td class="num" id="LN815">815</td><td class="line"> toTab-&gt;tabRect.OffsetBy(-fOldMovingTab.Width(), 0);</td></tr>
930<tr><td class="num" id="LN816">816</td><td class="line"> } <span class='keyword'>else</span> {</td></tr>
931<tr><td class="num" id="LN817">817</td><td class="line"> fOldMovingTab.OffsetBy(-toTab-&gt;tabRect.Width(), 0);</td></tr>
932<tr><td class="num" id="LN818">818</td><td class="line"> toTab-&gt;tabRect.OffsetBy(fOldMovingTab.Width(), 0);</td></tr>
933<tr><td class="num" id="LN819">819</td><td class="line"> }</td></tr>
934<tr><td class="num" id="LN820">820</td><td class="line"> </td></tr>
935<tr><td class="num" id="LN821">821</td><td class="line"> toTab-&gt;tabOffset = uint32(toTab-&gt;tabRect.left - fLeftBorder.left);</td></tr>
936<tr><td class="num" id="LN822">822</td><td class="line"> _LayoutTabItems(toTab, toTab-&gt;tabRect);</td></tr>
937<tr><td class="num" id="LN823">823</td><td class="line"> </td></tr>
938<tr><td class="num" id="LN824">824</td><td class="line"> _CalculateTabsRegion();</td></tr>
939<tr><td class="num" id="LN825">825</td><td class="line"> </td></tr>
940<tr><td class="num" id="LN826">826</td><td class="line"> <span class='keyword'>if</span> (updateRegion != <span class='macro'>NULL<span class='expansion'>__null</span></span>)</td></tr>
941<tr><td class="num" id="LN827">827</td><td class="line"> updateRegion-&gt;Include(fTitleBarRect);</td></tr>
942<tr><td class="num" id="LN828">828</td><td class="line"> <span class='keyword'>return</span> <span class='keyword'>true</span>;</td></tr>
943<tr><td class="num" id="LN829">829</td><td class="line">}</td></tr>
944<tr><td class="num" id="LN830">830</td><td class="line"> </td></tr>
945<tr><td class="num" id="LN831">831</td><td class="line"> </td></tr>
946<tr><td class="num" id="LN832">832</td><td class="line"><span class='keyword'>void</span></td></tr>
947<tr><td class="num" id="LN833">833</td><td class="line">TabDecorator::_GetFootprint(BRegion *region)</td></tr>
948<tr><td class="num" id="LN834">834</td><td class="line">{</td></tr>
949<tr><td class="num" id="LN835">835</td><td class="line"> <span class='macro'>STRACE((<span class='string_literal'>"TabDecorator: GetFootprint\n"</span>))<span class='expansion'>;</span></span>;</td></tr>
950<tr><td class="num" id="LN836">836</td><td class="line"> </td></tr>
951<tr><td class="num" id="LN837">837</td><td class="line"> <span class='comment'>// This function calculates the decorator's footprint in coordinates</span></td></tr>
952<tr><td class="num" id="LN838">838</td><td class="line"> <span class='comment'>// relative to the view. This is most often used to set a Window</span></td></tr>
953<tr><td class="num" id="LN839">839</td><td class="line"> <span class='comment'>// object's visible region.</span></td></tr>
954<tr><td class="num" id="LN840">840</td><td class="line"> <span class='keyword'>if</span> (region == <span class='macro'>NULL<span class='expansion'>__null</span></span>)</td></tr>
955<tr><td class="num" id="LN841">841</td><td class="line"> <span class='keyword'>return</span>;</td></tr>
956<tr><td class="num" id="LN842">842</td><td class="line"> </td></tr>
957<tr><td class="num" id="LN843">843</td><td class="line"> region-&gt;MakeEmpty();</td></tr>
958<tr><td class="num" id="LN844">844</td><td class="line"> </td></tr>
959<tr><td class="num" id="LN845">845</td><td class="line"> <span class='keyword'>if</span> (fTopTab-&gt;look == B_NO_BORDER_WINDOW_LOOK)</td></tr>
960<tr><td class="num" id="LN846">846</td><td class="line"> <span class='keyword'>return</span>;</td></tr>
961<tr><td class="num" id="LN847">847</td><td class="line"> </td></tr>
962<tr><td class="num" id="LN848">848</td><td class="line"> region-&gt;Include(fTopBorder);</td></tr>
963<tr><td class="num" id="LN849">849</td><td class="line"> region-&gt;Include(fLeftBorder);</td></tr>
964<tr><td class="num" id="LN850">850</td><td class="line"> region-&gt;Include(fRightBorder);</td></tr>
965<tr><td class="num" id="LN851">851</td><td class="line"> region-&gt;Include(fBottomBorder);</td></tr>
966<tr><td class="num" id="LN852">852</td><td class="line"> </td></tr>
967<tr><td class="num" id="LN853">853</td><td class="line"> <span class='keyword'>if</span> (fTopTab-&gt;look == B_BORDERED_WINDOW_LOOK)</td></tr>
968<tr><td class="num" id="LN854">854</td><td class="line"> <span class='keyword'>return</span>;</td></tr>
969<tr><td class="num" id="LN855">855</td><td class="line"> </td></tr>
970<tr><td class="num" id="LN856">856</td><td class="line"> region-&gt;Include(&amp;fTabsRegion);</td></tr>
971<tr><td class="num" id="LN857">857</td><td class="line"> </td></tr>
972<tr><td class="num" id="LN858">858</td><td class="line"> <span class='keyword'>if</span> (fTopTab-&gt;look == B_DOCUMENT_WINDOW_LOOK) {</td></tr>
973<tr><td class="num" id="LN859">859</td><td class="line"> <span class='comment'>// include the rectangular resize knob on the bottom right</span></td></tr>
974<tr><td class="num" id="LN860">860</td><td class="line"> <span class='keyword'>float</span> knobSize = kResizeKnobSize - fBorderWidth;</td></tr>
975<tr><td class="num" id="LN861">861</td><td class="line"> region-&gt;Include(BRect(fFrame.right - knobSize, fFrame.bottom - knobSize,</td></tr>
976<tr><td class="num" id="LN862">862</td><td class="line"> fFrame.right, fFrame.bottom));</td></tr>
977<tr><td class="num" id="LN863">863</td><td class="line"> }</td></tr>
978<tr><td class="num" id="LN864">864</td><td class="line">}</td></tr>
979<tr><td class="num" id="LN865">865</td><td class="line"> </td></tr>
980<tr><td class="num" id="LN866">866</td><td class="line"> </td></tr>
981<tr><td class="num" id="LN867">867</td><td class="line"><span class='keyword'>void</span></td></tr>
982<tr><td class="num" id="LN868">868</td><td class="line">TabDecorator::_DrawButtons(Decorator::Tab* tab, <span class='keyword'>const</span> BRect&amp; invalid)</td></tr>
983<tr><td class="num" id="LN869">869</td><td class="line">{</td></tr>
984<tr><td class="num" id="LN870">870</td><td class="line"> <span class='macro'>STRACE((<span class='string_literal'>"TabDecorator: _DrawButtons\n"</span>))<span class='expansion'>;</span></span>;</td></tr>
985<tr><td class="num" id="LN871">871</td><td class="line"> </td></tr>
986<tr><td class="num" id="LN872">872</td><td class="line"> <span class='comment'>// Draw the buttons if we're supposed to</span></td></tr>
987<tr><td class="num" id="LN873">873</td><td class="line"> <span class='keyword'>if</span> (!(tab-&gt;flags &amp; B_NOT_CLOSABLE) &amp;&amp; invalid.Intersects(tab-&gt;closeRect))</td></tr>
988<tr><td class="num" id="LN874">874</td><td class="line"> _DrawClose(tab, <span class='keyword'>false</span>, tab-&gt;closeRect);</td></tr>
989<tr><td class="num" id="LN875">875</td><td class="line"> <span class='keyword'>if</span> (!(tab-&gt;flags &amp; B_NOT_ZOOMABLE) &amp;&amp; invalid.Intersects(tab-&gt;zoomRect))</td></tr>
990<tr><td class="num" id="LN876">876</td><td class="line"> _DrawZoom(tab, <span class='keyword'>false</span>, tab-&gt;zoomRect);</td></tr>
991<tr><td class="num" id="LN877">877</td><td class="line">}</td></tr>
992<tr><td class="num" id="LN878">878</td><td class="line"> </td></tr>
993<tr><td class="num" id="LN879">879</td><td class="line"> </td></tr>
994<tr><td class="num" id="LN880">880</td><td class="line"><span class='keyword'>void</span></td></tr>
995<tr><td class="num" id="LN881">881</td><td class="line">TabDecorator::_UpdateFont(DesktopSettings&amp; settings)</td></tr>
996<tr><td class="num" id="LN882">882</td><td class="line">{</td></tr>
997<tr><td class="num" id="LN883">883</td><td class="line"> ServerFont font;</td></tr>
998<tr><td class="num" id="LN884">884</td><td class="line"> <span class='keyword'>if</span> (fTopTab-&gt;look == B_FLOATING_WINDOW_LOOK</td></tr>
999<tr><td class="num" id="LN885">885</td><td class="line"> || fTopTab-&gt;look == kLeftTitledWindowLook) {</td></tr>
1000<tr><td class="num" id="LN886">886</td><td class="line"> settings.GetDefaultPlainFont(font);</td></tr>
1001<tr><td class="num" id="LN887">887</td><td class="line"> <span class='keyword'>if</span> (fTopTab-&gt;look == kLeftTitledWindowLook)</td></tr>
1002<tr><td class="num" id="LN888">888</td><td class="line"> font.SetRotation(90.0f);</td></tr>
1003<tr><td class="num" id="LN889">889</td><td class="line"> } <span class='keyword'>else</span></td></tr>
1004<tr><td class="num" id="LN890">890</td><td class="line"> settings.GetDefaultBoldFont(font);</td></tr>
1005<tr><td class="num" id="LN891">891</td><td class="line"> </td></tr>
1006<tr><td class="num" id="LN892">892</td><td class="line"> font.SetFlags(B_FORCE_ANTIALIASING);</td></tr>
1007<tr><td class="num" id="LN893">893</td><td class="line"> font.SetSpacing(B_STRING_SPACING);</td></tr>
1008<tr><td class="num" id="LN894">894</td><td class="line"> fDrawState.SetFont(font);</td></tr>
1009<tr><td class="num" id="LN895">895</td><td class="line">}</td></tr>
1010<tr><td class="num" id="LN896">896</td><td class="line"> </td></tr>
1011<tr><td class="num" id="LN897">897</td><td class="line"> </td></tr>
1012<tr><td class="num" id="LN898">898</td><td class="line"><span class='keyword'>void</span></td></tr>
1013<tr><td class="num" id="LN899">899</td><td class="line">TabDecorator::_GetButtonSizeAndOffset(<span class='keyword'>const</span> BRect&amp; tabRect, <span class='keyword'>float</span>* _offset,</td></tr>
1014<tr><td class="num" id="LN900">900</td><td class="line"> <span class='keyword'>float</span>* _size, <span class='keyword'>float</span>* _inset) <span class='keyword'>const</span></td></tr>
1015<tr><td class="num" id="LN901">901</td><td class="line">{</td></tr>
1016<tr><td class="num" id="LN902">902</td><td class="line"> <span class='keyword'>float</span> tabSize = fTopTab-&gt;look == kLeftTitledWindowLook ?</td></tr>
1017<tr><td class="num" id="LN903">903</td><td class="line"> tabRect.Width() : tabRect.Height();</td></tr>
1018<tr><td class="num" id="LN904">904</td><td class="line"> </td></tr>
1019<tr><td class="num" id="LN905">905</td><td class="line"> <span class='keyword'>bool</span> smallTab = fTopTab-&gt;look == B_FLOATING_WINDOW_LOOK</td></tr>
1020<tr><td class="num" id="LN906">906</td><td class="line"> || fTopTab-&gt;look == kLeftTitledWindowLook;</td></tr>
1021<tr><td class="num" id="LN907">907</td><td class="line"> </td></tr>
1022<tr><td class="num" id="LN908">908</td><td class="line"> *_offset = smallTab ? floorf(fDrawState.Font().Size() / 2.6)</td></tr>
1023<tr><td class="num" id="LN909">909</td><td class="line"> : floorf(fDrawState.Font().Size() / 2.3);</td></tr>
1024<tr><td class="num" id="LN910">910</td><td class="line"> *_inset = smallTab ? floorf(fDrawState.Font().Size() / 5.0)</td></tr>
1025<tr><td class="num" id="LN911">911</td><td class="line"> : floorf(fDrawState.Font().Size() / 6.0);</td></tr>
1026<tr><td class="num" id="LN912">912</td><td class="line"> </td></tr>
1027<tr><td class="num" id="LN913">913</td><td class="line"> <span class='comment'>// "+ 2" so that the rects are centered within the solid area</span></td></tr>
1028<tr><td class="num" id="LN914">914</td><td class="line"> <span class='comment'>// (without the 2 pixels for the top border)</span></td></tr>
1029<tr><td class="num" id="LN915">915</td><td class="line"> *_size = tabSize - 2 * *_offset + *_inset;</td></tr>
1030<tr><td class="num" id="LN916">916</td><td class="line">}</td></tr>
1031<tr><td class="num" id="LN917">917</td><td class="line"> </td></tr>
1032<tr><td class="num" id="LN918">918</td><td class="line"> </td></tr>
1033<tr><td class="num" id="LN919">919</td><td class="line"><span class='keyword'>void</span></td></tr>
1034<tr><td class="num" id="LN920">920</td><td class="line">TabDecorator::_LayoutTabItems(Decorator::Tab* _tab, <span class='keyword'>const</span> BRect&amp; tabRect)</td></tr>
1035<tr><td class="num" id="LN921">921</td><td class="line">{</td></tr>
1036<tr><td class="num" id="LN922">922</td><td class="line"> Decorator::Tab* tab = <span class='keyword'>static_cast</span>&lt;Decorator::Tab*&gt;(_tab);</td></tr>
1037<tr><td class="num" id="LN923">923</td><td class="line"> </td></tr>
1038<tr><td class="num" id="LN924">924</td><td class="line"> <span class='keyword'>float</span> offset;</td></tr>
1039<tr><td class="num" id="LN925">925</td><td class="line"> <span class='keyword'>float</span> size;</td></tr>
1040<tr><td class="num" id="LN926">926</td><td class="line"> <span class='keyword'>float</span> inset;</td></tr>
1041<tr><td class="num" id="LN927">927</td><td class="line"> _GetButtonSizeAndOffset(tabRect, &amp;offset, &amp;size, &amp;inset);</td></tr>
1042<tr><td class="num" id="LN928">928</td><td class="line"> </td></tr>
1043<tr><td class="num" id="LN929">929</td><td class="line"> <span class='comment'>// default textOffset</span></td></tr>
1044<tr><td class="num" id="LN930">930</td><td class="line"> tab-&gt;textOffset = _DefaultTextOffset();</td></tr>
1045<tr><td class="num" id="LN931">931</td><td class="line"> </td></tr>
1046<tr><td class="num" id="LN932">932</td><td class="line"> BRect&amp; closeRect = tab-&gt;closeRect;</td></tr>
1047<tr><td class="num" id="LN933">933</td><td class="line"> BRect&amp; zoomRect = tab-&gt;zoomRect;</td></tr>
1048<tr><td class="num" id="LN934">934</td><td class="line"> </td></tr>
1049<tr><td class="num" id="LN935">935</td><td class="line"> <span class='comment'>// calulate close rect based on the tab rectangle</span></td></tr>
1050<tr><td class="num" id="LN936">936</td><td class="line"> <span class='keyword'>if</span> (tab-&gt;look != kLeftTitledWindowLook) {</td></tr>
1051<tr><td class="num" id="LN937">937</td><td class="line"> closeRect.Set(tabRect.left + offset, tabRect.top + offset,</td></tr>
1052<tr><td class="num" id="LN938">938</td><td class="line"> tabRect.left + offset + size, tabRect.top + offset + size);</td></tr>
1053<tr><td class="num" id="LN939">939</td><td class="line"> </td></tr>
1054<tr><td class="num" id="LN940">940</td><td class="line"> zoomRect.Set(tabRect.right - offset - size, tabRect.top + offset,</td></tr>
1055<tr><td class="num" id="LN941">941</td><td class="line"> tabRect.right - offset, tabRect.top + offset + size);</td></tr>
1056<tr><td class="num" id="LN942">942</td><td class="line"> </td></tr>
1057<tr><td class="num" id="LN943">943</td><td class="line"> <span class='comment'>// hidden buttons have no width</span></td></tr>
1058<tr><td class="num" id="LN944">944</td><td class="line"> <span class='keyword'>if</span> ((tab-&gt;flags &amp; B_NOT_CLOSABLE) != 0)</td></tr>
1059<tr><td class="num" id="LN945">945</td><td class="line"> closeRect.right = closeRect.left - offset;</td></tr>
1060<tr><td class="num" id="LN946">946</td><td class="line"> <span class='keyword'>if</span> ((tab-&gt;flags &amp; B_NOT_ZOOMABLE) != 0)</td></tr>
1061<tr><td class="num" id="LN947">947</td><td class="line"> zoomRect.left = zoomRect.right + offset;</td></tr>
1062<tr><td class="num" id="LN948">948</td><td class="line"> } <span class='keyword'>else</span> {</td></tr>
1063<tr><td class="num" id="LN949">949</td><td class="line"> closeRect.Set(tabRect.left + offset, tabRect.top + offset,</td></tr>
1064<tr><td class="num" id="LN950">950</td><td class="line"> tabRect.left + offset + size, tabRect.top + offset + size);</td></tr>
1065<tr><td class="num" id="LN951">951</td><td class="line"> </td></tr>
1066<tr><td class="num" id="LN952">952</td><td class="line"> zoomRect.Set(tabRect.left + offset, tabRect.bottom - offset - size,</td></tr>
1067<tr><td class="num" id="LN953">953</td><td class="line"> tabRect.left + size + offset, tabRect.bottom - offset);</td></tr>
1068<tr><td class="num" id="LN954">954</td><td class="line"> </td></tr>
1069<tr><td class="num" id="LN955">955</td><td class="line"> <span class='comment'>// hidden buttons have no height</span></td></tr>
1070<tr><td class="num" id="LN956">956</td><td class="line"> <span class='keyword'>if</span> ((tab-&gt;flags &amp; B_NOT_CLOSABLE) != 0)</td></tr>
1071<tr><td class="num" id="LN957">957</td><td class="line"> closeRect.bottom = closeRect.top - offset;</td></tr>
1072<tr><td class="num" id="LN958">958</td><td class="line"> <span class='keyword'>if</span> ((tab-&gt;flags &amp; B_NOT_ZOOMABLE) != 0)</td></tr>
1073<tr><td class="num" id="LN959">959</td><td class="line"> zoomRect.top = zoomRect.bottom + offset;</td></tr>
1074<tr><td class="num" id="LN960">960</td><td class="line"> }</td></tr>
1075<tr><td class="num" id="LN961">961</td><td class="line"> </td></tr>
1076<tr><td class="num" id="LN962">962</td><td class="line"> <span class='comment'>// calculate room for title</span></td></tr>
1077<tr><td class="num" id="LN963">963</td><td class="line"> <span class='comment'>// TODO: the +2 is there because the title often appeared</span></td></tr>
1078<tr><td class="num" id="LN964">964</td><td class="line"> <span class='comment'>// truncated for no apparent reason - OTOH the title does</span></td></tr>
1079<tr><td class="num" id="LN965">965</td><td class="line"> <span class='comment'>// also not appear perfectly in the middle</span></td></tr>
1080<tr><td class="num" id="LN966">966</td><td class="line"> <span class='keyword'>if</span> (tab-&gt;look != kLeftTitledWindowLook)</td></tr>
1081<tr><td class="num" id="LN967">967</td><td class="line"> size = (zoomRect.left - closeRect.right) - tab-&gt;textOffset * 2 + inset;</td></tr>
1082<tr><td class="num" id="LN968">968</td><td class="line"> <span class='keyword'>else</span></td></tr>
1083<tr><td class="num" id="LN969">969</td><td class="line"> size = (zoomRect.top - closeRect.bottom) - tab-&gt;textOffset * 2 + inset;</td></tr>
1084<tr><td class="num" id="LN970">970</td><td class="line"> </td></tr>
1085<tr><td class="num" id="LN971">971</td><td class="line"> <span class='keyword'>bool</span> stackMode = fTabList.CountItems() &gt; 1;</td></tr>
1086<tr><td class="num" id="LN972">972</td><td class="line"> <span class='keyword'>if</span> (stackMode &amp;&amp; IsFocus(tab) == <span class='keyword'>false</span>) {</td></tr>
1087<tr><td class="num" id="LN973">973</td><td class="line"> zoomRect.Set(0, 0, 0, 0);</td></tr>
1088<tr><td class="num" id="LN974">974</td><td class="line"> size = (tab-&gt;tabRect.right - closeRect.right) - tab-&gt;textOffset * 2</td></tr>
1089<tr><td class="num" id="LN975">975</td><td class="line"> + inset;</td></tr>
1090<tr><td class="num" id="LN976">976</td><td class="line"> }</td></tr>
1091<tr><td class="num" id="LN977">977</td><td class="line"> uint8 truncateMode = B_TRUNCATE_MIDDLE;</td></tr>
1092<tr><td class="num" id="LN978">978</td><td class="line"> <span class='keyword'>if</span> (stackMode) {</td></tr>
1093<tr><td class="num" id="LN979">979</td><td class="line"> <span class='keyword'>if</span> (tab-&gt;tabRect.Width() &lt; 100)</td></tr>
1094<tr><td class="num" id="LN980">980</td><td class="line"> truncateMode = B_TRUNCATE_END;</td></tr>
1095<tr><td class="num" id="LN981">981</td><td class="line"> <span class='keyword'>float</span> titleWidth = fDrawState.Font().StringWidth(Title(tab),</td></tr>
1096<tr><td class="num" id="LN982">982</td><td class="line"> BString(Title(tab)).Length());</td></tr>
1097<tr><td class="num" id="LN983">983</td><td class="line"> <span class='keyword'>if</span> (size &lt; titleWidth) {</td></tr>
1098<tr><td class="num" id="LN984">984</td><td class="line"> <span class='keyword'>float</span> oldTextOffset = tab-&gt;textOffset;</td></tr>
1099<tr><td class="num" id="LN985">985</td><td class="line"> tab-&gt;textOffset -= (titleWidth - size) / 2;</td></tr>
1100<tr><td class="num" id="LN986">986</td><td class="line"> <span class='keyword'>const</span> <span class='keyword'>float</span> kMinTextOffset = 5.;</td></tr>
1101<tr><td class="num" id="LN987">987</td><td class="line"> <span class='keyword'>if</span> (tab-&gt;textOffset &lt; kMinTextOffset)</td></tr>
1102<tr><td class="num" id="LN988">988</td><td class="line"> tab-&gt;textOffset = kMinTextOffset;</td></tr>
1103<tr><td class="num" id="LN989">989</td><td class="line"> size += oldTextOffset * 2;</td></tr>
1104<tr><td class="num" id="LN990">990</td><td class="line"> size -= tab-&gt;textOffset * 2;</td></tr>
1105<tr><td class="num" id="LN991">991</td><td class="line"> }</td></tr>
1106<tr><td class="num" id="LN992">992</td><td class="line"> }</td></tr>
1107<tr><td class="num" id="LN993">993</td><td class="line"> tab-&gt;truncatedTitle = Title(tab);</td></tr>
1108<tr><td class="num" id="LN994">994</td><td class="line"> fDrawState.Font().TruncateString(&amp;tab-&gt;truncatedTitle, truncateMode, size);</td></tr>
1109<tr><td class="num" id="LN995">995</td><td class="line"> tab-&gt;truncatedTitleLength = tab-&gt;truncatedTitle.Length();</td></tr>
1110<tr><td class="num" id="LN996">996</td><td class="line">}</td></tr>
1111<tr><td class="num" id="LN997">997</td><td class="line"> </td></tr>
1112<tr><td class="num" id="LN998">998</td><td class="line"> </td></tr>
1113<tr><td class="num" id="LN999">999</td><td class="line"><span class='keyword'>float</span></td></tr>
1114<tr><td class="num" id="LN1000">1000</td><td class="line">TabDecorator::_DefaultTextOffset() <span class='keyword'>const</span></td></tr>
1115<tr><td class="num" id="LN1001">1001</td><td class="line">{</td></tr>
1116<tr><td class="num" id="LN1002">1002</td><td class="line"> <span class='keyword'>return</span> (fTopTab-&gt;look == B_FLOATING_WINDOW_LOOK</td></tr>
1117<tr><td class="num" id="LN1003">1003</td><td class="line"> || fTopTab-&gt;look == kLeftTitledWindowLook) ? 10 : 18;</td></tr>
1118<tr><td class="num" id="LN1004">1004</td><td class="line">}</td></tr>
1119<tr><td class="num" id="LN1005">1005</td><td class="line"> </td></tr>
1120<tr><td class="num" id="LN1006">1006</td><td class="line"> </td></tr>
1121<tr><td class="num" id="LN1007">1007</td><td class="line"><span class='keyword'>float</span></td></tr>
1122<tr><td class="num" id="LN1008">1008</td><td class="line">TabDecorator::_SingleTabOffsetAndSize(<span class='keyword'>float</span>&amp; tabSize)</td></tr>
1123<tr><td class="num" id="LN1009">1009</td><td class="line">{</td></tr>
1124<tr><td class="num" id="LN1010">1010</td><td class="line"> <span class='keyword'>float</span> maxLocation;</td></tr>
1125<tr><td class="num" id="LN1011">1011</td><td class="line"> <span class='keyword'>if</span> (fTopTab-&gt;look != kLeftTitledWindowLook) {</td></tr>
1126<tr><td class="num" id="LN1012">1012</td><td class="line"> tabSize = fRightBorder.right - fLeftBorder.left;</td></tr>
1127<tr><td class="num" id="LN1013">1013</td><td class="line"> } <span class='keyword'>else</span> {</td></tr>
1128<tr><td class="num" id="LN1014">1014</td><td class="line"> tabSize = fBottomBorder.bottom - fTopBorder.top;</td></tr>
1129<tr><td class="num" id="LN1015">1015</td><td class="line"> }</td></tr>
1130<tr><td class="num" id="LN1016">1016</td><td class="line"> Decorator::Tab* tab = _TabAt(0);</td></tr>
1131<tr><td class="num" id="LN1017">1017</td><td class="line"> maxLocation = tabSize - tab-&gt;maxTabSize;</td></tr>
1132<tr><td class="num" id="LN1018">1018</td><td class="line"> <span class='keyword'>if</span> (maxLocation &lt; 0)</td></tr>
1133<tr><td class="num" id="LN1019">1019</td><td class="line"> maxLocation = 0;</td></tr>
1134<tr><td class="num" id="LN1020">1020</td><td class="line"> </td></tr>
1135<tr><td class="num" id="LN1021">1021</td><td class="line"> <span class='keyword'>return</span> floorf(tab-&gt;tabLocation * maxLocation);</td></tr>
1136<tr><td class="num" id="LN1022">1022</td><td class="line">}</td></tr>
1137<tr><td class="num" id="LN1023">1023</td><td class="line"> </td></tr>
1138<tr><td class="num" id="LN1024">1024</td><td class="line"> </td></tr>
1139<tr><td class="num" id="LN1025">1025</td><td class="line"><span class='keyword'>void</span></td></tr>
1140<tr><td class="num" id="LN1026">1026</td><td class="line">TabDecorator::_CalculateTabsRegion()</td></tr>
1141<tr><td class="num" id="LN1027">1027</td><td class="line">{</td></tr>
1142<tr><td class="num" id="LN1028">1028</td><td class="line"> fTabsRegion.MakeEmpty();</td></tr>
1143<tr><td class="num" id="LN1029">1029</td><td class="line"> <span class='keyword'>for</span> (int32 i = 0; i &lt; fTabList.CountItems(); i++)</td></tr>
1144<tr><td class="num" id="LN1030">1030</td><td class="line"> fTabsRegion.Include(fTabList.ItemAt(i)-&gt;tabRect);</td></tr>
1145<tr><td class="num" id="LN1031">1031</td><td class="line">}</td></tr>
1146</table></body></html>