1 | Signature in rsrc doesn't match constructor arg. (application/x-vnd.id-Quake, application/x-vnd.idsoftware.quake2)
|
---|
2 | basedir = /boot/apps/Quake2
|
---|
3 | stack 0x18050be0 to 0x187f1dd0
|
---|
4 | Added packfile /boot/apps/Quake2/baseq2/pak0.pak (3307 files)
|
---|
5 | execing default.cfg
|
---|
6 | execing config.cfg
|
---|
7 | Console initialized.
|
---|
8 | ------- Loading ref_soft.so -------
|
---|
9 | setting mode 0:
|
---|
10 | 320 240
|
---|
11 | 808k surface cache
|
---|
12 | ref_soft version: SOFT 0.01
|
---|
13 | ------------------------------------
|
---|
14 |
|
---|
15 | ------- sound initialization -------
|
---|
16 | BMediaRoster::InstantiateDormantNode: addon-id 3, flavor_id 0, flags 0x0
|
---|
17 | BMediaRoster::InstantiateDormantNode: name "Audio Mixer (Haiku)", info "Haiku Audio Mixer media addon", flavor_flags 0x0, internal_id 0, possible_count 0
|
---|
18 | ### BMediaRosterEx::LoadNodeConfiguration should load addon-id 3, flavor-id 0 config NOW!
|
---|
19 | BMediaEventLooper: SchedulingLatency is 0
|
---|
20 | BMediaEventLooper: SchedulingLatency is 0
|
---|
21 | BMediaRoster::Connect calling BBufferProducer::FormatProposal with format raw_audio;0;0;0x0;0;0x0;0x00000000;0;0x0000
|
---|
22 | BMediaRoster::Connect calling BBufferConsumer::AcceptFormat with format raw_audio;0;0;0x0;0;0x0;0x00000000;0;0x0000
|
---|
23 | BMediaRoster::Connect calling BBufferProducer::PrepareToConnect with format raw_audio;0;0;0x0;0;0x0;0x00000000;0;0x0000
|
---|
24 | BMediaRoster::Connect calling BBufferConsumer::Connected with format raw_audio;96000;2;0x24;2;0x1000;0x00000000;0;0x0000
|
---|
25 | BMediaRoster::Connect calling BBufferProducer::Connect with format raw_audio;96000;2;0x24;2;0x1000;0x00000000;0;0x0000
|
---|
26 | BMediaRoster::Connect connection established!
|
---|
27 | format raw_audio;96000;2;0x24;2;0x1000;0x00000000;0;0x0000
|
---|
28 | input node(node 2, port 36958); source(port 45176, id 0); dest(port 36958, id 1); fmt(raw_audio;96000;2;0x24;2;0x1000;0x00000000;0;0x0000); name(Mixer Output)
|
---|
29 | output node(node 3, port 45176); source(port 45176, id 0); dest(port 36958, id 1); fmt(raw_audio;96000;2;0x24;2;0x1000;0x00000000;0;0x0000); name(Mixer Output)
|
---|
30 | BMediaRoster::SetTimeSourceFor: node 3 time source 1 enter
|
---|
31 | BMediaRoster::SetTimeSourceFor: node 3 time source 1 leave
|
---|
32 | NODE_START, node 3
|
---|
33 | BMediaEventLooper: SchedulingLatency is 0
|
---|
34 | BMediaRoster::SetTimeSourceFor: node 4 time source 1 enter
|
---|
35 | BMediaRoster::SetTimeSourceFor: node 4 time source 1 leave
|
---|
36 | BMediaRoster::Connect calling BBufferProducer::FormatProposal with format raw_audio;0;0;0x0;0;0x0;0x00000000;0;0x0000
|
---|
37 | BMediaRoster::Connect calling BBufferConsumer::AcceptFormat with format raw_audio;22050;2;0x2;410983888;0x0;0x00000000;0;0x0000
|
---|
38 | BMediaRoster::Connect calling BBufferProducer::PrepareToConnect with format raw_audio;22050;2;0x2;410983888;0x0;0x00000000;0;0x0000
|
---|
39 | BMediaRoster::Connect calling BBufferConsumer::Connected with format raw_audio;22050;2;0x2;410983888;0x800;0x00000000;0;0x0000
|
---|
40 | BMediaRoster::Connect calling BBufferProducer::Connect with format raw_audio;22050;2;0x2;410983888;0x800;0x00000000;0;0x0000
|
---|
41 | AudioMixer::GetLatencyFor 9833, timesource is 1
|
---|
42 | BMediaRoster::Connect connection established!
|
---|
43 | format raw_audio;22050;2;0x2;410983888;0x800;0x00000000;0;0x0000
|
---|
44 | input node(node 3, port 45176); source(port 53369, id 0); dest(port 45176, id 1); fmt(raw_audio;22050;2;0x2;410983888;0x800;0x00000000;0;0x0000); name(GameProducer Output)
|
---|
45 | output node(node 4, port 53369); source(port 53369, id 0); dest(port 45176, id 1); fmt(raw_audio;22050;2;0x2;410983888;0x800;0x00000000;0;0x0000); name(GameProducer Output)
|
---|
46 | BMediaEventLooper: SchedulingLatency is 0
|
---|
47 | BMediaRoster::SetTimeSourceFor: node 5 time source 1 enter
|
---|
48 | BMediaRoster::SetTimeSourceFor: node 5 time source 1 leave
|
---|
49 | BMediaRoster::Connect calling BBufferProducer::FormatProposal with format raw_audio;0;0;0x0;0;0x0;0x00000000;0;0x0000
|
---|
50 | BMediaRoster::Connect calling BBufferConsumer::AcceptFormat with format raw_audio;22050;2;0x2;410983888;0x0;0x00000000;0;0x0000
|
---|
51 | BMediaRoster::Connect calling BBufferProducer::PrepareToConnect with format raw_audio;22050;2;0x2;410983888;0x0;0x00000000;0;0x0000
|
---|
52 | BMediaRoster::Connect calling BBufferConsumer::Connected with format raw_audio;22050;2;0x2;410983888;0x800;0x00000000;0;0x0000
|
---|
53 | BMediaRoster::Connect calling BBufferProducer::Connect with format raw_audio;22050;2;0x2;410983888;0x800;0x00000000;0;0x0000
|
---|
54 | AudioMixer::GetLatencyFor 9833, timesource is 1
|
---|
55 | BMediaRoster::Connect connection established!
|
---|
56 | format raw_audio;22050;2;0x2;410983888;0x800;0x00000000;0;0x0000
|
---|
57 | input node(node 3, port 45176); source(port 53370, id 0); dest(port 45176, id 2); fmt(raw_audio;22050;2;0x2;410983888;0x800;0x00000000;0;0x0000); name(GameProducer Output)
|
---|
58 | output node(node 5, port 53370); source(port 53370, id 0); dest(port 45176, id 2); fmt(raw_audio;22050;2;0x2;410983888;0x800;0x00000000;0;0x0000); name(GameProducer Output)
|
---|
59 | BMediaRoster::GetLatencyFor producer 4 has maximum latency 9907
|
---|
60 | NODE_START, node 4
|
---|