Changes between Version 1 and Version 2 of Ticket #11875, comment 8


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Timestamp:
Aug 30, 2018, 9:11:04 PM (6 years ago)
Author:
cocobean

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  • Ticket #11875, comment 8

    v1 v2  
    33NOTE: Same results for x86_gcc2 and x86_64. For the crash condition, if I continue from the glIsTexture() mov* call during debugging, Haiku3D resumes and closes without issue.
    44
    5 During Haiku3D program exit or window closure, I suspect Mesa-related RenderView app window handling and cleanup if frame never resized/moved for Haiku3D.
     5During Haiku3D program exit or window closure, I suspect it is Mesa-related in app window handling and cleanup if frame never resized/moved for Haiku3D.