Opened 9 years ago

Last modified 8 years ago

#12580 closed bug

Heretic crash at start up and closing — at Initial Version

Reported by: lelldorin Owned by: nobody
Priority: normal Milestone: Unscheduled
Component: - General Version: R1/Development
Keywords: Heretic Cc: lelldorin
Blocked By: Blocking:
Platform: x86

Description

Heretic crash at start up and closing

Haiku Version: hrev49600

V_Init: allocate screens. M_LoadDefaults: Load system defaults. Z_Init: Init zone memory allocation daemon. W_Init: Init WADfiles. MN_Init: Init menu system. R_Init: Init Heretic refresh daemon.Loading graphics R_InitData R_InitTextures R_InitFlats R_InitSpriteLumps R_InitPointToAngle R_InitTables R_InitPlanes R_InitLightTables R_InitSkyMap P_Init: Init Playloop state.Init game engine. I_Init: Setting up machine state. I_StartupDPMII_StartupMouse Mouse: not present S_Init... QueryPort: write_port failed, msgcode 0x111, port 0: Bad port ID fluidsynth: error: Invalid filename error in fluid_synth_sfload D_CheckNetGame: Checking network game status. Checking network game status. SB_Init: Loading patches. Create 320 x 240 x 8 [midi] UNIMPLEMENTED status_t BPrivate::BSoftSynth::LoadInstrument(short int) [midi] UNIMPLEMENTED status_t BPrivate::BSoftSynth::LoadInstrument(short int) [midi] UNIMPLEMENTED status_t BPrivate::BSoftSynth::LoadInstrument(short int) [midi] UNIMPLEMENTED status_t BPrivate::BSoftSynth::LoadInstrument(short int) [midi] UNIMPLEMENTED status_t BPrivate::BSoftSynth::LoadInstrument(short int)

Change History (1)

by lelldorin, 9 years ago

Error message from Debugger

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