Opened 18 years ago
Last modified 18 years ago
#742 closed bug
[GLTeapot] uses 100% cpu — at Version 4
Reported by: | diver | Owned by: | axeld |
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Priority: | normal | Milestone: | R1 |
Component: | Applications | Version: | |
Keywords: | Cc: | ||
Blocked By: | Blocking: | ||
Platform: | All |
Description (last modified by )
GLTeapot (thread name: Simon) uses 100% cpu. Tested with hrev18522 under vmware.
Change History (4)
comment:1 by , 18 years ago
comment:2 by , 18 years ago
Well, i IMHO this just shouldn't be like this, i don't think that any app in main distro should create a feeling of slow os, should it?
comment:3 by , 18 years ago
Platform: | → All |
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If you get the feeling that it's slowing down the rest of the os, then the solution is probably to lower the thread priority for the thread simon.
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I guess that is expected to happen since it constantly redraws the BGLView with the software renderer (which currently just prints a text string iirc). CPU usage would drop if you used a hardware renderer and the CPU is no longer the bottleneck. So, I'd say this is not a bug.
/Fredrik Ekdahl