1 | | Well sh*t on me! I added a "+ 1" to the y calculation, and the blitter came to life! No more segfault. pdziepak, thank you for finding what could have continued to be a bug that halted development on later revisions of haiku. Good pickup! The fact is, I wrote these blitters about 10 years ago(!) and the bug was never caught, most likely because there was to ASLR, as you say. I'm glad the bug is fixed and I can move on to later revisions. I will try the latest revision of haiku and report back here if we should close this bug or not. As they say, it's never the programmer's fault. Thank you again. |
| 1 | Well sh*t on me! I added a "+ 1" to the y calculation, and the blitter came to life! No more segfault. pdziepak, thank you for finding what could have continued to be a bug that halted development on later revisions of haiku. Good pickup! The fact is, I wrote these blitters about 10 years ago(!) and the bug was never caught, most likely because there was no ASLR, as you say. I'm glad the bug is fixed and I can move on to later revisions. I will try the latest revision of haiku and report back here if we should close this bug or not. As they say, it's never the programmer's fault. Thank you again. |