Opened 5 years ago

Last modified 2 years ago

#10927 assigned bug

[kernel] no way back from kdl after unreal

Reported by: diver Owned by: nobody
Priority: normal Milestone: R1
Component: System/Kernel Version: R1/Development
Keywords: Cc: pdziepak
Blocked By: Blocking:
Has a Patch: no Platform: All

Description

hrev47334 running in vbox.

It's impossible to exit kernel debugger after running unreal.

PANIC: ASSERT FAILED (/Buildbot/slave/haiku/src/system/kernel/scheduler/scheduler.cpp:171): are_interrupts_enabled ()

Change History (4)

comment:1 Changed 5 years ago by mmu_man

Well you can "cont"inue N times but it's painful...

comment:2 Changed 5 years ago by waddlesplash

We really should have a "scheduler" Trac component.

comment:3 Changed 3 years ago by mmu_man

Cc: pdziepak added

Btw it's still here.

We could change the assert to (are_interrupts_enabled() || debug_debugger_running()), I don't think that would hurt. I'm more concerned about the other locks in the kdl command itself, were they checked since the last scheduler changes?

Last edited 3 years ago by mmu_man (previous) (diff)

comment:4 Changed 2 years ago by axeld

Owner: changed from axeld to nobody
Status: newassigned
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