Opened 19 years ago
Last modified 17 years ago
#116 closed bug
B_OP_OVER drawing mode might be broken in some cases — at Initial Version
Reported by: | jackburton | Owned by: | |
---|---|---|---|
Priority: | normal | Milestone: | R1 |
Component: | - General | Version: | |
Keywords: | Cc: | diver, sil2100@… | |
Blocked By: | Blocking: | ||
Platform: | All |
Description
There are some places where B_OP_OVER seems to behave wrongly (when drawing bitmaps, I think). The code used to draw those bitmaps looks okay. The BDragger in Clock, for example:
SetDrawingMode(B_OP_OVER); DrawBitmap(fBitmap, bounds.LeftTop()); SetDrawingMode(B_OP_COPY);
See attached screenshots
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