Opened 10 years ago
Last modified 3 years ago
#12098 new enhancement
GLES2 Support
Reported by: | Max-Might | Owned by: | kallisti5 |
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Priority: | normal | Milestone: | Unscheduled |
Component: | Kits/OpenGL Kit | Version: | R1/Development |
Keywords: | Cc: | ||
Blocked By: | Blocking: | ||
Platform: | All |
Description
Does the mesa port support the GLES2 API? If not, what needs to be donte to support it?
Note: today there was a commit on mesa master that makes it build with GLES1 & GLES2 support enabled by default.
Change History (5)
comment:1 by , 10 years ago
Component: | - General → Kits/OpenGL Kit |
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Keywords: | opengl gles2 mesa removed |
Owner: | changed from | to
comment:2 by , 3 years ago
comment:3 by , 3 years ago
So, how does one create an OpenGL ES context instead of a desktop context, then?
follow-up: 5 comment:4 by , 3 years ago
Handle as with current OpenGL/Vulkan -> BView/BWindow/BWindowScreen/BDirectWindow/etc* view context(s).
comment:5 by , 3 years ago
Replying to cocobean:
Handle as with current OpenGL/Vulkan -> BView/BWindow/BDirectWindow/etc* view context(s).
Not really resolved until OpenGL ES context can be created with public API.
Resolved. Haiku's Mesa 21.2 driver supports up to OpenGL ES 3.2.