#14430 closed bug (fixed)

GLTeapot crashes when mouse cursor within rendered window area

Reported by: cocobean Owned by: kallisti5
Priority: high Milestone: R1/beta1
Component: Applications/GLTeapot Version: R1/Development
Keywords: Cc:
Blocked By: Blocking:
Has a Patch: no Platform: x86-64


GLTeapot demo crashes when mouse cursor detected within rendered window. Does not happen if mouse cursor is stays within GLTeapot menu area and all menu options work without issue.

Also, moving or resizing GLTeapot window frame will cause a crash issue.

NOTE: Only happens with GLTeapot on hrev52300 x86_64, not hrev52300 x86_gcc2. Issue occurred after update to Mesa 17.1.10-2. Did not occur in Mesa 17.1.10-1.

Attachments (2)

GLTeapot-957-debug-30-08-2018-20-17-34.report (16.8 KB ) - added by cocobean 17 months ago.
GLTeapot test #1
GLTeapot-992-debug-30-08-2018-20-18-02.report (18.8 KB ) - added by cocobean 17 months ago.
GLTeapot Test 2

Download all attachments as: .zip

Change History (5)

by cocobean, 17 months ago

GLTeapot test #1

by cocobean, 17 months ago

GLTeapot Test 2

comment:1 by diver, 16 months ago

Milestone: UnscheduledR1/beta1

Should probably either fixed or removed from beta. Haiku3d crashes with the same stack trace.

comment:2 by vmlinuz, 16 months ago

Can confirm this still happens as of hrev52365 on x86_64. Additionally, Haiku3d crashes when closed or resized, and leaves appear white. Teapot works fine in the corresponding 32-bit build, and Haiku3d does too. Maybe only remove it from the 64-bit images?

Last edited 16 months ago by vmlinuz (previous) (diff)
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