Attachments (1)
Change History (8)
by , 5 years ago
Attachment: | Haiku3d-hrev53368_x64_cocobean.jpeg added |
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follow-up: 3 comment:1 by , 5 years ago
Resolution: | → invalid |
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Status: | new → closed |
This is actually a problem in x64 Mesa, it doesn't handle the texture formats properly IIRC.
comment:2 by , 5 years ago
Please close this ticket. Migrating to Mesa 19.3 testing effort.
comment:3 by , 5 years ago
Replying to waddlesplash:
This is actually a problem in x64 Mesa, it doesn't handle the texture formats properly IIRC.
Most other OpenGL software work fine. Haiku3D is probably doing something weird and should be fixed.
comment:4 by , 5 years ago
Resolution: | invalid |
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Status: | closed → reopened |
This is Haiku3d problem. LockGL is not called when textures are created. All OpenGL API calls must be inside LockGL/UnlockGL.
comment:6 by , 5 years ago
Resolution: | → fixed |
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Status: | reopened → closed |
Patch merged in hrev53804. Thanks!
comment:7 by , 5 years ago
Milestone: | Unscheduled → R1/beta2 |
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Assign tickets with status=closed and resolution=fixed within the R1/beta2 development window to the R1/beta2 Milestone
Correct rendering of Haiku3d letters and tree leaves