Opened 5 years ago

Last modified 2 years ago

#15652 assigned bug

BFileGameSound not silenced when SetPaused()

Reported by: lorglas Owned by:
Priority: normal Milestone: R1
Component: Kits/Game Kit Version: R1/Development
Keywords: BFileGameSound Cc:
Blocked By: Blocking:
Platform: All

Description

Questions:

Hi, i'm using BFileGameSound. if i use SetPaused(false, 0) i hear a brumm noise. I think it is not a soundcard problem, because i test it on three other pc.

Answer (out of IRC) from <PulkoMandy> lorglas: probably it keeps playing the same buffer over and over again and does not fill that buffer with silence, so, that would be a bug, yes.

Change History (3)

comment:1 by pulkomandy, 5 years ago

Milestone: R1/beta2R1
Priority: highnormal

comment:2 by humdinger, 5 years ago

Component: Audio & VideoKits/Game Kit
Owner: changed from nobody to jackburton
Summary: BFileGameSoundBFileGameSound not silenced when SetPaused()

comment:3 by jackburton, 2 years ago

Owner: jackburton removed
Status: newassigned
Note: See TracTickets for help on using tickets.