Opened 5 years ago
Last modified 3 years ago
#15652 assigned bug
BFileGameSound not silenced when SetPaused()
Reported by: | lorglas | Owned by: | |
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Priority: | normal | Milestone: | R1 |
Component: | Kits/Game Kit | Version: | R1/Development |
Keywords: | BFileGameSound | Cc: | |
Blocked By: | Blocking: | ||
Platform: | All |
Description
Questions:
Hi, i'm using BFileGameSound. if i use SetPaused(false, 0) i hear a brumm noise.
I think it is not a soundcard problem, because i test it on three other pc.
Answer (out of IRC) from <PulkoMandy> lorglas: probably it keeps playing the same buffer over and over again and does not fill that buffer with silence, so, that would be a bug, yes.
Change History (3)
comment:1 by , 5 years ago
Milestone: | R1/beta2 → R1 |
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Priority: | high → normal |
comment:2 by , 5 years ago
Component: | Audio & Video → Kits/Game Kit |
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Owner: | changed from | to
Summary: | BFileGameSound → BFileGameSound not silenced when SetPaused() |
comment:3 by , 3 years ago
Owner: | removed |
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Status: | new → assigned |
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