#15854 closed bug (fixed)
BCardLayout: all items are visible at start
Reported by: | X512 | Owned by: | nobody |
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Priority: | normal | Milestone: | R1/beta2 |
Component: | Kits/Interface Kit | Version: | R1/Development |
Keywords: | Cc: | ||
Blocked By: | Blocking: | ||
Platform: | All |
Description (last modified by )
This is hrev54024.
When using following code to build layout, all card items are visible simultaneously at start:
BLayoutBuilder::Group<>(this, B_VERTICAL, 0) .AddCards() .GetLayout(&fCardLayout) .AddGroup(B_VERTICAL, 0) .AddGroup(B_HORIZONTAL, 0) .Add(fWizardView, 0) .Add(fIntroContainerView) .End() .End() .AddGroup(B_VERTICAL, 0) .Add(fHeaderContainerView) .Add(new BSeparatorView(B_HORIZONTAL)) .AddGroup(B_VERTICAL, B_USE_DEFAULT_SPACING) .SetInsets(B_USE_DEFAULT_SPACING) .Add(fLicenseCaption1View, 0) .Add(new BScrollView("scrollview", fLicenseView, 0, true, true, B_PLAIN_BORDER)) .Add(fLicenseCaption2View, 0) .End() .End() .End() .End()
Following workaround fixes problem:
fCardLayout->SetVisibleItem(1); fCardLayout->SetVisibleItem(0);
It seems that BCardLayout don’t handle non-BView items properly.
Change History (6)
comment:1 by , 5 years ago
comment:2 by , 5 years ago
Description: | modified (diff) |
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comment:3 by , 5 years ago
Interestingly enough I just wrote documentation about this. It seems like the class is designed to show no item, unless explicitly called with SetVisibleItem. It seems to me that the layout should hide items while they are added.
comment:4 by , 5 years ago
Does https://review.haiku-os.org/c/haiku/+/2683 help with that? It makes the first item visible by default.
comment:6 by , 4 years ago
Milestone: | Unscheduled → R1/beta2 |
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Assign tickets with status=closed and resolution=fixed within the R1/beta2 development window to the R1/beta2 Milestone
Related discussion: https://discuss.haiku-os.org/t/changing-layout-at-runtime/9374/11.