Opened 17 years ago
Closed 15 years ago
#1635 closed bug (fixed)
Gl Teapot Bad Rendering On Window Size Expand
Reported by: | cebif | Owned by: | axeld |
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Priority: | normal | Milestone: | R1 |
Component: | Servers/app_server | Version: | R1/pre-alpha1 |
Keywords: | Cc: | adek336@… | |
Blocked By: | Blocking: | ||
Platform: | All |
Description
If Gl Teapot is started then expanded to full size mode. It only renders properly after clicking any menu heading, in the menu bar. That is File, Options or Lights. After it is expanded it is trying to render the Teapot full size but in the same small view size, only clicking on these three menu headings fixes it. It is ownly rendering in Open Gl software not 3d acceleration as my Geforce FX 5700 is not supported yet for this. I was testing in hrev22975 installed on its own partition.
Change History (4)
comment:1 by , 16 years ago
Component: | Kits/OpenGL Kit → Servers/app_server |
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Owner: | changed from | to
comment:2 by , 16 years ago
Cc: | added |
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comment:3 by , 15 years ago
Might have been fixed in the mean time. At least i can't reproduce here. Korli can you confirm?
comment:4 by , 15 years ago
Resolution: | → fixed |
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Status: | new → closed |
I think it should be fixed by hrev31412.
Stippi confirmed it could be an app_server issue (likely a clipping update). Changing component.
Also moving the window also updates the clipping.