Opened 4 years ago
Last modified 3 years ago
#16508 new bug
Crash while changing ControlLook/Decorator
Reported by: | bitigchi | Owned by: | nobody |
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Priority: | normal | Milestone: | Unscheduled |
Component: | Preferences/Appearance | Version: | R1/beta2 |
Keywords: | Cc: | ||
Blocked By: | Blocking: | ||
Platform: | All |
Description
Crash report attached.
Attachments (1)
Change History (3)
by , 4 years ago
Attachment: | Appearance-386-debug-03-09-2020-19-38-47.report added |
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comment:1 by , 3 years ago
I think that commit b46615c55ad2c8fe6de54412055a0713da3d610a could be the culprit.
Shouldn't every reply start with StartMessage() ? In the app server, file ServerApp.cpp, lines starting from 663:
case AS_SET_DECORATOR: { // Attached Data: // path to decorator add-on BString path; link.ReadString(path); status_t error = gDecorManager.SetDecorator(path, fDesktop); fLink.Attach<status_t>(error); fLink.Flush(); if (error == B_OK) fDesktop->BroadcastToAllApps(AS_UPDATE_DECORATOR); break;
I think it's missing the fLink.StartMessage(error)
comment:2 by , 3 years ago
I mean:
diff --git a/src/servers/app/ServerApp.cpp b/src/servers/app/ServerApp.cpp index 198dc2fb87..660413f437 100644 --- a/src/servers/app/ServerApp.cpp +++ b/src/servers/app/ServerApp.cpp @@ -670,6 +670,7 @@ ServerApp::_DispatchMessage(int32 code, BPrivate::LinkReceiver& link) status_t error = gDecorManager.SetDecorator(path, fDesktop); + fLink.StartMessage(error); fLink.Attach<status_t>(error); fLink.Flush();
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