Opened 14 years ago

Closed 14 years ago

Last modified 14 years ago

#213 closed bug (invalid)

Missing simbols in SoundPlay and Diskprobe(R5)

Reported by: daneel@… Owned by: axeld
Priority: critical Milestone: R1
Component: - General Version:
Keywords: Cc:
Blocked By: Blocking:
Has a Patch: no Platform: All

Description

Look the screenshot.

Attachments (2)

symbols.png (134.9 KB ) - added by daneel@… 14 years ago.
Look!
symbol.png (228.4 KB ) - added by daneel@… 14 years ago.
Look this, its easier to see

Download all attachments as: .zip

Change History (9)

comment:1 by daneel@…, 14 years ago

attachments.isobsolete: 01

by daneel@…, 14 years ago

Attachment: symbols.png added

Look!

by daneel@…, 14 years ago

Attachment: symbol.png added

Look this, its easier to see

comment:2 by korli, 14 years ago

Applications using private API aren't supported AFAIK

comment:3 by marcusoverhagen, 14 years ago

static status_t next_chunk(void *classptr, void chunkData, size_t *chunkLen, media_header *mh);

is a private function of BMediaDecoder that we no longer implement. I'm not sure if we need to add it again, to keep binary compatiblity.

However, it's unlikely that SoundPlay will run, because versions newer then 4.7 seem to use some private and undocumented BeOS R5 API.

comment:4 by marcusoverhagen, 14 years ago

Cc: marcus@… added

comment:5 by axeld, 14 years ago

Status: newclosed

comment:6 by axeld, 14 years ago

We don't plan to implement all of the private R5 API. Since we have a DiskProbe replacement (and for all other Be applications), this is no problem. I'm positive we'll find a solution for SoundPlay as well when the time comes (at least if Marco is still around at that time :-)).

comment:7 by axeld, 14 years ago

Resolution: wontfix
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