CharacterMap should use current font in info section
|Reported by:||humdinger||Owned by:||axeld|
|Has a Patch:||no||Platform:||All|
This is hrev31031.
The info section at the bottom of CharacterMap's window shows the character currently under the mouse pointer and offers its unicode values. Since here, the normal system font is used, some characters that are displayed in the character map of a selected font, are here only rendered as an outline box.
I think, at least for the character itself, the same font as in the character map should be used.