B_OP_COPY does not work as advertized anymore
|Reported by:||axeld||Owned by:||stippi|
|Has a Patch:||no||Platform:||All|
This is a problem of how to deal with anti-aliasing. The current solution is to more or less ignore B_OP_COPY, and apply the aliasing by taking the destination into account.
However, this leads to unwanted results (namely the anti-aliased pixels get darker and darker with each redraw).
Just using this ticket as a discussion on how to solve this the best way.