Opened 13 years ago

Last modified 4 years ago

#7624 closed enhancement

Order of Drawing Menu. — at Initial Version

Reported by: cipri Owned by: axeld
Priority: normal Milestone: R1/beta2
Component: Kits/Interface Kit Version: R1/alpha2
Keywords: Cc:
Blocked By: Blocking:
Platform: All

Description

If a Menubar is above a BGLView then opening a menu and moving to the next menu has a bad visible effect (because of redrawing the bglview which takes time). To see better what i mean, thake that programm from haikuware http://haikuware.com/directory/view-details/games/3d/puri-master-of-chess and now open a menu let's say "Engine" then move to the right to "Tools".

I think that problem could be solved, if "menubar" would be drawn first (because it doesnt overlap anything else) and then the menuitem. Because in the current siutation if you move from one menu to another, the menuitem are drawn, they overlap the bglview this causes the bglview to redraw and this takes time and just after that the menubar redraws. (i just guess, since i didnt look at the sourcecode)

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