Opened 13 years ago
Closed 13 years ago
#8294 closed bug (fixed)
GL_INVALID_OPERATION in glReadPixels(no readbuffer)
Reported by: | cipri | Owned by: | kallisti5 |
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Priority: | blocker | Milestone: | R1/alpha4 |
Component: | Kits/OpenGL Kit | Version: | R1/Development |
Keywords: | Cc: | ||
Blocked By: | Blocking: | ||
Platform: | All |
Description
I'm using hrev43674 (with Mesa 7.8.2) and compiled my chess game to see how it runs on it. Like expected the 3D models were not drawn correctly, and i get the following messages:
Mesa: User error: GL_INVALID_OPERATION in glReadPixels(no readbuffer)
Change History (8)
comment:1 by , 13 years ago
Owner: | changed from | to
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Status: | new → assigned |
comment:2 by , 13 years ago
comment:3 by , 13 years ago
See if things render properly in the latest version. Also let me know how the lack of double buffering effects you. (compare your GL app to GLTeapot)
comment:4 by , 13 years ago
Milestone: | R1 → R1/beta1 |
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Priority: | normal → blocker |
Version: | R1/alpha3 → R1/Development |
comment:5 by , 13 years ago
for my application it's now fixed on hrev 43728 . It works like before. There is still one warning:
Mesa warning: couldn't open libtxc_dxtn.so, software DXTn compression/decompression unavailable
comment:6 by , 13 years ago
so perhaps this ticket can be closed, and open a new ticket for dxtn compression?
comment:7 by , 13 years ago
Mesa warning: couldn't open libtxc_dxtn.so, software DXTn compression/decompression unavailable
is ok. It is expected as mesa doesn't provide that library due to patent issues. We can't provide it either in a binary form.
comment:8 by , 13 years ago
Milestone: | R1/beta1 → R1/alpha4 |
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Resolution: | → fixed |
Status: | assigned → closed |
Yup, it's a known issue currently. I've been stuck trying to fix a blocking Heap corruption issue in Mesa under Haiku.
I (hopefully) should be wrapping this issue up shortly. Once the heap corruption is fixed i'll have a stable base to work on the GL qwerks :)