Breakpoints in dynamically loaded add-ons don't seem to be installed correctly
|Reported by:||anevilyak||Owned by:||anevilyak|
|Has a Patch:||yes||Platform:||All|
If one sets a breakpoint in a function located in an add-on image, then exits the debugger and reloads the same app in it again, the breakpoint doesn't appear to get reinstalled correctly when the add-on is later loaded by the team. BreakpointManager::_UpdateBreakpoints() does get called appropriately on add-on load, and stepping through it indicates that the breakpoint was both found/created and successfully installed, but it simply doesn't seem to actually get hit during program execution.