Opened 11 years ago
Last modified 9 years ago
#10152 new enhancement
Media node naming
Reported by: | _samui | Owned by: | stippi |
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Priority: | normal | Milestone: | Unscheduled |
Component: | Applications/MediaPlayer | Version: | R1/Development |
Keywords: | Cc: | ||
Blocked By: | Blocking: | ||
Platform: | All |
Description
On sound preferences & cortex, all media nodes are shown as 'MediaPlayer audio out' or so such. This is very non-informative. It would be better to pass a more informative name for the node, like the name of the clip/song and display that on media prefs/cortex.
Change History (3)
comment:1 by , 11 years ago
comment:2 by , 11 years ago
So this means that every time a mediaplayer song/clip would move on the next item, the node had to be torn down and then created anew?
The problem with this approach might be that if you've stacked a bunch of filters on cortex, that chain would be lost. How about extending the class so that you could modify the name at will?
If this is complicated, the node teardown rebuild cycle would be a better solution on mediaPlayer side I guess.
comment:3 by , 9 years ago
Milestone: | R1 → Unscheduled |
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This is not doable easily and not worth of probably. Moving out of R1.
Problem is that the media node name is a one time init string. The API doesn't allow to update a BMediaNode name. One would have to destroy and recreate the node. Same for BSoundPlayer.