Changes between Initial Version and Version 2 of Ticket #1157


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Timestamp:
Apr 24, 2007, 9:50:53 AM (17 years ago)
Author:
phoudoin
Comment:

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  • Ticket #1157

    • Property Summary Mesa Software Renderer add-on don't support direct modeMesa Software Renderer add-on doesn't support direct mode
  • Ticket #1157 – Description

    initial v2  
    1 Now that BGLView::DirectConnected() pass correctly clipped screen region to the delegated renderer, we should make some use of it in our defacto default/fallback renderer, the fully software one.
     1Now that BGLView::!DirectConnected() pass correctly clipped screen region to the delegated renderer, we should make some use of it in our defacto default/fallback renderer, the fully software one.
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    3 In single buffer opengl mode, we're supposed to blit/span/clear this screen region directly, while in double buffer we could spawn/awake at SwapBuffers() time a thread drawing (eventually doing dithering at fly) the bitmap buffer into the screen region.
     3In single buffer opengl mode, we're supposed to blit/span/clear this screen region directly, while in double buffer we could spawn/awake at !SwapBuffers() time a thread drawing (eventually doing dithering at fly) the bitmap buffer into the screen region.