Opened 18 years ago
Last modified 13 years ago
#1182 assigned enhancement
BGLScreen is not implemented
Reported by: | phoudoin | Owned by: | kallisti5 |
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Priority: | normal | Milestone: | Unscheduled |
Component: | Kits/OpenGL Kit | Version: | R1/Development |
Keywords: | Cc: | ekdahl | |
Blocked By: | Blocking: | ||
Platform: | All |
Description
While we could use BGLView in a full screen mode, something should be done to take profit that all the screen is our viewport. Hardware renderers will take great advantage of such info, for example. Anyway, it's unimplemented, it should not be by R1.
Change History (6)
comment:1 by , 18 years ago
Cc: | added |
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comment:2 by , 17 years ago
Milestone: | R1 → Unscheduled |
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comment:3 by , 15 years ago
Owner: | changed from | to
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comment:6 by , 13 years ago
Owner: | changed from | to
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Status: | new → assigned |
Version: | R1/pre-alpha1 → R1/Development |
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aljen, would this be part of your OpenGL work?