Opened 12 years ago
Closed 12 years ago
#8698 closed enhancement (invalid)
Add support for Opus Interactive Audio Codec
Reported by: | Premislaus | Owned by: | nobody |
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Priority: | normal | Milestone: | R1 |
Component: | Audio & Video/Codecs | Version: | R1/Development |
Keywords: | Cc: | ||
Blocked By: | Blocking: | ||
Platform: | All |
Description
Overview The Opus codec is designed for interactive speech and audio transmission over the Internet. It is designed by the IETF Codec Working Group and incorporates technology from Skype's SILK codec and Xiph.Org's CELT codec. Technology The Opus codec is designed to handle a wide range of interactive audio applications, including Voice over IP, videoconferencing, in-game chat, and even remote live music performances. It can scale from low bit-rate narrowband speech to very high quality stereo music. The current features are: Bit-rates from 6 kb/s to 510 kb/s Sampling rates from 8 to 48 kHz Frame sizes from 2.5 ms to 60 ms Support for both constant bit-rate (CBR) and variable bit-rate (VBR) Audio bandwidth from narrowband to full-band Support for speech and music Support for mono and stereo Support for up to 255 channels (multistream frames) Dynamically adjustable bitrate, audio bandwidth, and frame size Good loss robustness and packet loss concealment (PLC) Floating point and fixed-point implementation You can read the specification in the latest Internet Draft.
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Opus will be supported by FFmpeg.