Opened 19 years ago
Closed 18 years ago
#55 closed bug (fixed)
libGL.so isn't working
Reported by: | Owned by: | phoudoin | |
---|---|---|---|
Priority: | high | Milestone: | R1 |
Component: | - General | Version: | |
Keywords: | Cc: | diver | |
Blocked By: | Blocking: | ||
Platform: | All |
Description (last modified by )
Doesn't seem to link against libmesa.a. Size is only 1.04 MB. Nothing is being rendered.
Change History (5)
comment:1 by , 19 years ago
comment:2 by , 19 years ago
Status: | new → assigned |
---|
comment:3 by , 19 years ago
Cc: | added |
---|
comment:4 by , 18 years ago
Well, I guess this bug could be closed now that the mesa renderer is functional.. Tested a recent revision, and the teapot is spinning nicely now!
comment:5 by , 18 years ago
Description: | modified (diff) |
---|---|
Resolution: | → fixed |
Status: | assigned → closed |
Note:
See TracTickets
for help on using tickets.
Indeed, currently nothing is rendered. The current OpenGL kit is a work in progress. First, our libGL.so should support renderer add-ons loading. Next, a first Mesa powered software renderer add-on should be build.
Until this, nothing will render, and libGL.so only act as a noop GL API library.